I am trying to display completely custom info windows over map markers on marker click. I have successfully implemented this answe
With Radio's help I was able to solve this. Upvote him.
<div id="myinfo" class="info"><p>I am a div on top of a google map .. </p></div>
<script>
info = document.getElementById('myinfo');
google.maps.event.addListener(marker, 'click', function() {
var topRight = map.getProjection().fromLatLngToPoint(map.getBounds().getNorthEast());
var bottomLeft = map.getProjection().fromLatLngToPoint(map.getBounds().getSouthWest());
var scale = Math.pow(2, map.getZoom());
var worldPoint = map.getProjection().fromLatLngToPoint(this.getPosition());
var markerCoords = new google.maps.Point((worldPoint.x - bottomLeft.x) * scale, (worldPoint.y - topRight.y) * scale);
var x=markerCoords['x']+$('#map').offset().left; //offset needed if map not fullscreen
var y=markerCoords['y'];
info.style.left=x+'px';
info.style.top=y+'px';
info.style.display='block';
});
</script>
Another option. Use the InfoBox third party library. It inherits from OverlayView, and you can put your "completely custom" div in it.
proof of concept fiddle
var geocoder;
var map;
var overlay;
function initialize() {
var map = new google.maps.Map(
document.getElementById("map_canvas"), {
center: new google.maps.LatLng(37.4419, -122.1419),
zoom: 13,
mapTypeId: google.maps.MapTypeId.ROADMAP
});
var marker = new google.maps.Marker({
map: map,
draggable: true,
position: map.getCenter()
});
var boxText = document.createElement("div");
boxText.style.cssText = "border: 1px solid black; margin-top: 8px; background: white; padding: 5px;";
boxText.innerHTML = "I am a div on top of a google map ..";
var myOptions = {
content: boxText,
disableAutoPan: false,
maxWidth: 0,
pixelOffset: new google.maps.Size(-75, -10),
zIndex: null,
boxStyle: {
background: "url('tipbox.gif') no-repeat",
opacity: 0.75,
width: "150px"
},
closeBoxMargin: "0px 0px 0px 0px",
closeBoxURL: "",
infoBoxClearance: new google.maps.Size(0, 0),
isHidden: false,
pane: "floatPane",
enableEventPropagation: false
};
var info = new InfoBox(myOptions);
info.open(map, marker);
google.maps.event.addListener(marker, 'click', function() {
// info.setContent('<div id="myinfo" class="info"><p>I am a div on top of a google map ..</p></div>');
info.open(map, marker);
});
}
google.maps.event.addDomListener(window, "load", initialize);
html,
body,
#map_canvas {
height: 100%;
width: 100%;
margin: 0px;
padding: 0px
}
div.info {
position: absolute;
z-index: 999;
width: 200px;
height: 50px;
display: none;
background-color: #fff;
border: 3px solid #ebebeb;
padding: 10px;
}
<script src="https://maps.googleapis.com/maps/api/js"></script>
<script src="https://google-maps-utility-library-v3.googlecode.com/svn/trunk/infobox/src/infobox.js"></script>
<div id="map_canvas" style="border: 2px solid #3872ac;"></div>
A marker click event returns a MouseClickEvent
The only documented property of a MouseClickEvent is:
latLng LatLng The latitude/longitude that was below the cursor when the event occurred.
To convert that into a pixel position use the fromLatLngToContainerPixel method of MapCanvasProjection:
google.maps.event.addListener(marker, 'click', function (e) {
var point = overlay.getProjection().fromLatLngToDivPixel(e.latLng);
info.style.left = point.x + 'px';
info.style.top = point.y + 'px';
info.style.display = 'block';
});
working fiddle
code snippet:
var geocoder;
var map;
var overlay;
function initialize() {
var map = new google.maps.Map(
document.getElementById("map_canvas"), {
center: new google.maps.LatLng(37.4419, -122.1419),
zoom: 13,
mapTypeId: google.maps.MapTypeId.ROADMAP
});
var marker = new google.maps.Marker({
map: map,
draggable: true,
position: map.getCenter()
});
google.maps.event.addListener(map, 'projection_changed', function () {
overlay = new google.maps.OverlayView();
overlay.draw = function () {};
overlay.setMap(map);
var info = document.getElementById('myinfo');
google.maps.event.addListener(marker, 'click', function (e) {
var point = overlay.getProjection().fromLatLngToContainerPixel(e.latLng);
info.style.left = (point.x - 100)+ 'px';
info.style.top = (point.y) + 'px';
info.style.display = 'block';
});
google.maps.event.addListener(map, 'center_changed', function (e) {
var point = overlay.getProjection().fromLatLngToContainerPixel(marker.getPosition());
info.style.left = (point.x - 100)+ 'px';
info.style.top = (point.y) + 'px';
info.style.display = 'block';
});
google.maps.event.addListener(marker, 'drag', function (e) {
var point = overlay.getProjection().fromLatLngToContainerPixel(marker.getPosition());
info.style.left = (point.x - 100)+ 'px';
info.style.top = (point.y) + 'px';
info.style.display = 'block';
});
});
}
google.maps.event.addDomListener(window, "load", initialize);
html,
body,
#map_canvas {
height: 100%;
width: 100%;
margin: 0px;
padding: 0px
}
div.info {
position: absolute;
z-index: 999;
width: 200px;
height: 50px;
display: none;
background-color: #fff;
border: 3px solid #ebebeb;
padding: 10px;
}
<script src="https://maps.googleapis.com/maps/api/js"></script>
<div id="map_canvas" style="border: 2px solid #3872ac;"></div>
<div id="myinfo" class="info">
<p>I am a div on top of a google map ..</p>
</div>
Here is how you get the pixel location:
function getPixelLocation(currentLatLng) {
var scale = Math.pow(2, map.getZoom());
// The NorthWest corner of the current viewport corresponds
// to the upper left corner of the map.
// The script translates the coordinates of the map's center point
// to screen coordinates. Then it subtracts the coordinates of the
// coordinates of the map's upper left corner to translate the
// currentLatLng location into pixel values in the <div> element that hosts the map.
var nw = new google.maps.LatLng(
map.getBounds().getNorthEast().lat(),
map.getBounds().getSouthWest().lng()
);
// Convert the nw location from geo-coordinates to screen coordinates
var worldCoordinateNW = map.getProjection().fromLatLngToPoint(nw);
// Convert the location that was clicked to screen coordinates also
var worldCoordinate = map.getProjection().fromLatLngToPoint(currentLatLng);
var currentLocation = new google.maps.Point(
Math.floor((worldCoordinate.x - worldCoordinateNW.x) * scale),
Math.floor((worldCoordinate.y - worldCoordinateNW.y) * scale)
);
console.log(currentLocation);
return currentLocation;
}