I\'d like to use RxJS to \"bridge\" async world of events with sync world. Specifically I want to create an function which returns an array of events collected during some t
Synchronous event programming in JavaScript is highly restrictive. In fact, it may be impossible in a lot of cases. I tried hacking around with Rx to see if I could provide a synchronous interface without modifying the Rx source, and (for good reason) it's not possible with straight JavaScript.
I would suggest exposing the Observable as part of your API, and allowing consumers to handle it from there (with a nudge to use Rx, of course ;).
function MyClass () {
this.getArrayOfStuffAsObservable = function () {
return Rx.Observable.interval(100)
.bufferWithTime(1000).take(1);
};
// this is optional and I don't recommend it, since you already have Rx available.
// additionally, consumers will probably miss the fact that you can dispose
// of the subscription.
this.getArrayOfStuff = function (callback) {
var value;
return this.getArrayOfStuffAsObservable()
.subscribe(
function (x) {
value = x;
},
function (err) {
callback(err);
},
function () {
if (hasValue) {
callback(undefined, value);
} else {
callback('did not receive value');
}
});
};
};
As an additional note, you may want to use toArray
in conjunction with take
instead of bufferWithTime
for this specific example (it's really two ways of doing the same thing, but one is based on time and the other based on item count). toArray
creates an Observable which will collect all of the values of the underlying observable, and yield those values as an array when the underlying Observable completes.
this.getArrayOfStuffAsObservable = function () {
return Rx.Observable.interval(100)
.take(10)
.toArray();
};