I am using an MKMapView
in my iPhone application. When I load this view, the activity monitor instrument shows that the real memory of my App i
Is this on the simulator, or the actual device? Some parts of the simulator behave slightly differently to the actual device, and the simulator may not be clearing out the cache properly (since it doesn't have to given the amount of RAM on a Mac compared to an iOS device).
Have you checked to see if you have a memory leak using Instruments? (again, you should do this on the actual device, since occasionally the simulator behaves slightly differently, and will show false positives/negatives when it comes to memory leaks)
For what its worth, there are similar related questions here: