How to avoid the copy when I return

后端 未结 3 787
感动是毒
感动是毒 2021-01-18 00:28

I have a function which returns a vector or set:

set foo() {
    set bar;
    // create and massage bar
    return bar;
}

set

        
相关标签:
3条回答
  • 2021-01-18 00:56

    Modem C++ compiler will implement: given a type T:

    • If T has an accessible copy or move constructor, the compiler may choose to elide the copy. This is the so-called (named) return value optimization (RVO), which was specified even before C++11 and is supported by most compilers.
    • Otherwise, if T has a move constructor, T is moved(Since C++11).
    • Otherwise, if T has a copy constructor, T is copied.
    • Otherwise, a compile-time error is emitted.
    0 讨论(0)
  • 2021-01-18 01:08

    I usually work around this by having function signature as

    void foo(set<int> *x)
    

    Just pass it by reference or the other option is already mentioned in the comment.

    Edit: I have changed the argument type to illustrate that x could be changed.

          set<int> s;
          foo(&s);
    

    This is only preferred when you have an old compiler. I suppose that could be the case with some of the projects.

    And, better thing to do will be Either to use move semantics with c++11. Or go ahead returning the container and look into RVO in modern compilers.

    0 讨论(0)
  • 2021-01-18 01:10

    Check out return value optimization. A modern compiler will optimize this situation, and in straightforward situations like these, no copy will be made on any of the major compilers.

    In principle, you could also create your object outside the function, and then call the function and pass the object to it by reference. That would be the old way of avoiding a copy, but it is unnecessary and undesirable now.

    0 讨论(0)
提交回复
热议问题