Every one know stringstream.str()
need a string variable type to store the content of stringstream.str()
into it .
I want to store the cont
If you want to get the data into a char
buffer, why not put it there immediately anyway? Here is a stream class which takes an array, determines its size, fills it with null characters (primarily to make sure the resulting string is null terminated), and then sets up an std::ostream
to write to this buffer directly.
#include <iostream>
#include <algorithm>
struct membuf: public std::streambuf {
template <size_t Size> membuf(char (&array)[Size]) {
this->setp(array, array + Size - 1);
std::fill_n(array, Size, 0);
}
};
struct omemstream: virtual membuf, std::ostream {
template <size_t Size> omemstream(char (&array)[Size]):
membuf(array),
std::ostream(this)
{
}
};
int main() {
char array[20];
omemstream out(array);
out << "hello, world";
std::cout << "the buffer contains '" << array << "'\n";
}
Obviously, this stream buffer and stream would probably live in a suitable namespace and would be implemented in some header (there isn't much point in putting anything of it into a C++ file because all the function are templates needing to instantiated). You could also use the [deprecated] class std::ostrstream
to do something similar but it is so easy to create a custom stream that it may not worth bothering.
I figured it out. Using namespace std and replacing tstingstream
with stringstream
. Next step is:
stringstream strstream;
strstream.imbue(std::locale("C"));
string str = strstream.str();
const char *sql= str .c_str();
Now you can execute sql statement.
sqlite3_exec(db, sql, callback, (void*)data, &zErrMsg);
Maybe it helps to somebody.
You can do this if you want an actual copy of the string (vital if the stringstream object is going to go out of scope at some point):
const char *p = new char[ss.str().size()+1];
strcpy(p, ss.str().c_str());
...
delete [] p;
As discussed in comments below, you should be wary of doing it like this (manual memory management is error-prone, and very non-idiomatic C++). Why do you want a raw char array?
Why not just
std::string s = stringstream.str();
const char* p = s.c_str();
?
Edit: Note that you cannot freely give the p
outside your function: its lifetime is bound to the lifetime of s
, so you may want to copy it.
Edit 2: as @David suggests, copy above means copying of the content, not the pointer itself. There are several ways for that. You can either do it manually (legacy way "inherited" from C) -- this is done with the functions like std::strcpy. This way is quite complicated, since it involves manual resources management, which is usually discouraged, since it leads to a more complicated and error-prone code. Or you can use the smart pointers or containers: it can be either std::vector<char>
or std::unique_ptr/std::shared_ptr.
I personally would go for the second way. See the discussion to this and @Oli's answer, it can be useful.