I have a game where I am scheduling a timer. I have this CoresManager file:
package com.rs.cores;
import java.util.Timer;
import java.util.concurrent.Exec
you could also declare a boolean state called like "timerstate" or whatever and make it by default to be false. whenever you start a timer you could change this boolean to true and you'd be able to keep track of the timer.
public boolean timerstate;
public Timer t1;
// some code goes here to do whatever you want
if(timerstate == true) {
t1.cancel();
t1.purge();
t1 = new Timer();
} else{
t1.schedule(new TimerTask() {
@Override
public void run() {
timerstate = true;
//rest of code for the timer goes here
}
}
}
public long scheduledExecutionTime()
Returns the scheduled execution time of the most recent actual execution of this task. (If this method is invoked while task execution is in progress, the return value is the scheduled execution time of the ongoing task The return value is undefined if the task has yet to commence its first execution.
This method is typically not used in conjunction with fixed-delay execution repeating tasks, as their scheduled execution times are allowed to drift over time, and so are not terribly significant.
but if someone insist to have such methods
public abstract class NonInterruptableTask extends TimerTask {
protected boolean isDone = false;
public boolean isDone() {return isDone;}
protected abstract void doTaskWork();
@Override
public void run() {
isDone = false;
doTaskWork();
isDone = true;
}
}
usage:
TimerTask myTask = new NonInterruptableTask() {
@Override
public void doTaskWork() {
//job here
}
};
I don't see anything in the documentation that provides for checking the status on a TimerTask object (http://docs.oracle.com/javase/1.5.0/docs/api/java/util/TimerTask.html) so one option would be to extend TimerTask and create your own class. Instead of using an anonymous TimerTask, you could create something along the lines of:
public class CoresTimerTask extends TimerTask {
private boolean hasStarted = false;
@Overrides
public void run() {
this.hasStarted = true;
//rest of run logic here...
}
public boolean hasRunStarted() {
return this.hasStarted;
}
}
and just maintain a reference to this CoresTimerTask object, which you then pass into startTimer(). You can then later check this object via hasRunStarted.