Silverlight 4 - Render UIElement as an Image

后端 未结 4 448
不思量自难忘°
不思量自难忘° 2021-01-17 16:33

I have a UIElement that I want to capture a snapshot of when a user clicks a button. When a user clicks the button, I want to take the UIElement an

相关标签:
4条回答
  • 2021-01-17 17:12

    You can also do the following:

    private void SetImageSourceBasedOnElement(Image image, UIElement element)
    {
        if (element != null)
        {
            WriteableBitmap writableBitmap = new WriteableBitmap(element, null);
            writableBitmap.Invalidate();
    
            image.Source = writableBitmap;
         }
     }
    
    0 讨论(0)
  • 2021-01-17 17:12

    Ultimately, no, you cannot render an entire UIElement, including the parts that aren't visible due to scrolling overflow, etc.

    I looked into how you could get around this using reflection. Unfortunately, you cannot override how UIElement renders, as it is just a light wrapper for the internal class XcpImports, which in turn is a wrapper for various native methods used throughout Silverlight. In other words, UIElement and how it is rendered is completely native, and thus there is no (easy) way to override how it displays using reflection.

    If you wanted to take the hackish approach, you could enclose your element in a Grid, remove it from that grid, put it in another grid that is the same size as the element--see where I'm going with this? But that would be quite a hassle, and hackish at best.

    0 讨论(0)
  • 2021-01-17 17:18

    Assuming the FrameworkElement you want to render is named elementToRender and the Image where you want to place the rendered output is called image, use the following code on your button's click handler:

    var writeableBitmap = new WriteableBitmap((int)elementToRender.RenderSize.Width, (int)elementToRender.RenderSize.Height);
    
    writeableBitmap.Render(elementToRender, new ScaleTransform() { ScaleX = 1, ScaleY = 1 });
    writeableBitmap.Invalidate();
    
    image.Source = writeableBitmap;
    
    0 讨论(0)
  • 2021-01-17 17:23
    WriteableBitmap wb = new WriteableBitmap(UIElement, new ScaleTransform() { ScaleX = 1, ScaleY = 1 });
    wb.Invalidate();
    Image.Source = wb;
    
    0 讨论(0)
提交回复
热议问题