Simple timer with rxSwift

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你的背包
你的背包 2021-01-17 10:13

I\'m trying to reproduce a simple timer with RxSwift.

I have a pause/play button only that works for pause and resume.

        gameTimer         


        
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  • 2021-01-17 10:33

    A little trick:

    class ViewController: UIViewController {
    
        let isRunning = Variable(true)
    
        override func viewDidLoad() {
            super.viewDidLoad()
    
            isRunning.asObservable()
                .debug("isRunning")
                .flatMapLatest {  isRunning in
                    isRunning ? Observable<Int>.interval(1, scheduler: MainScheduler.instance) : .empty()
                }
                .flatMapWithIndex { (int, index) in Observable.just(index) }
                .debug("timer")
                .subscribe()
                .addDisposableTo(disposeBag)
    
            navigationItem.rightBarButtonItem!.rx.tap
                .subscribe(onNext: { [unowned self] in
                    self.isRunning.value = !self.isRunning.value
                })
                .addDisposableTo(disposeBag)
    
        }
    }
    

    Result:

    2016-12-17 20:53:11.408: timer -> subscribed
    2016-12-17 20:53:11.414: isRunning -> subscribed
    2016-12-17 20:53:11.415: isRunning -> Event next(true)
    2016-12-17 20:53:12.503: timer -> Event next(0)
    2016-12-17 20:53:13.488: timer -> Event next(1)
    2016-12-17 20:53:14.488: timer -> Event next(2)
    2016-12-17 20:53:15.488: timer -> Event next(3)
    2016-12-17 20:53:16.154: isRunning -> Event next(false)
    2016-12-17 20:53:23.155: isRunning -> Event next(true)
    2016-12-17 20:53:24.223: timer -> Event next(4)
    2016-12-17 20:53:25.229: timer -> Event next(5)
    2016-12-17 20:53:26.228: timer -> Event next(6)
    2016-12-17 20:53:27.220: timer -> Event next(7)
    2016-12-17 20:53:28.225: timer -> Event next(8)
    2016-12-17 20:53:29.221: timer -> Event next(9)
    2016-12-17 20:53:29.971: isRunning -> Event next(false)
    
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