I cannot get LibGDX logging to work in Android Studio. First i thought I had the same problem as my previous question but made sure my app updated on debug.
Use Gdx.app.log or even System.out.println (write sout (syso in eclipse) and enter );
The default Log level is LOG_INFO
. For the Gdx.app.debug
call to work, you must first call Gdx.app.setLogLevel(Application.LOG_DEBUG);
once (probably the first line in your Game's constructor so you can easily change it).