I started refactoring one of my projects to make the code easier to manage and the Tab Bar Controller lost its icons for which tab represents what. Without this I\'m a bit l
If you embed a navigation controller before your scene, you then can edit it like normal.
Select your storyboard reference then:
Go to the top and click Editor > Embed > Navigation Controller
Tab bar controller with embedded navigation controller and linking storyboard reference
For some weird reason, I wasn't able to see the tab bar in my reference view controller in IB. Although while selecting it and expanding the Document Outline, I was able to see it in my view list. I could make my changes through it.
Hope this helps! :)
Update - This approach no longer appears to work in Xcode 9.
Here's how to get the tab to show properly:
Click the Editor menu and choose Refactor to Storyboard...
The UITabBarController tab will now point to the new storyboard reference...
XCode 11.1: The following approach gets the desired tab title and icon to show at runtime:
Title
and Image
properties in the Bar Item section of the properties panel.At this point, the correct title should appear at runtime (but not at compile time in the storyboard editor). If the icon is there too, great. If it's not, you can try checking that the image reference is valid and located in the same module as the tab bar item (i.e. in the same framework). If it still doesn't appear, here's a hackish workaround that will work:
UITabBarController
.Override viewWillLayoutSubviews
as follows:
override func viewWillLayoutSubviews() {
super.viewWillLayoutSubviews()
// Set the tab bar image at runtime
if let exampleTab = tabBar.items?.first(where: { $0.title == "ExampleTitle" }) {
// To insert an image literal, type "Image" and select Image Literal
// from the autocomplete menu. An icon should appear.
// Double-click the icon and select the desired image from the grid.
exampleTab.image = Image Literal
}
}
Finally, the tab bar item should now appear correctly at runtime. If anyone knows how to make it appear correctly at compile time too (in the storyboard editor) for a storyboard in an external framework, let me know.
It seems another solution that worked for me without altering the Approach you went through:
Happy Coding!
First, in the storyboard where the tab bar controller is, there should be a scene for the referenced storyboard.
Just click on the scene that tab is associated with and click the tab bar at the bottom, then go to the attributes inspector, and you'll be able to assign a new icon to it.