Is it safe to use the same Encoding
object from different threads?
By \"using\" I mean, calling Encoding.GetString()
, Encoding.GetByt
Yes, it should be safe to use the same Encoding
object, as it's designed to be stateless - whereas Encoder and Decoder are stateful, maintaining incomplete characters etc if necessary. I suppose you could write a stateful Encoding
class, but it would be a really bad idea. As far as I'm aware, all of the built-in encoding implementations are stateless and thread-safe.
For example, the Encoding.UTF8
, Encoding.ASCII
etc properties are singletons.