anyone could give me an example of how to skeletonization without using the transform of the distance, or if you have a skeletonization with the transform of distance runnin
There is another method explained here: http://felix.abecassis.me/2011/09/opencv-morphological-skeleton/
Below is the sample result :
It is very simple, and all functions are standard functions in opencv. It is Python, but will be easy to convert to C#.