I was wondering if there\'s a way in order to remove the padding generated by the 24 bit Bitmap for each scan line.
What I mean is like this :
Original [Pure
No, you'll have to remove it yourself. Padding is added to ensure that the start of a scanline in the bitmap starts at a multiple of 4. So getting padding is pretty likely when the pixel format is 24bpp, bmp_bitmap.Width * 3 is only divisible by 4 by accident.
You'll need a loop to copy each line. Something like this:
byte[] bytes = new byte[bmpData.Width * bmpData.Height * 3];
for (int y = 0; y < bmpData.Height; ++y) {
IntPtr mem = (IntPtr)((long)bmpData.Scan0 + y * bmpData.Stride);
Marshal.Copy(mem, bytes, y * bmpData.Width * 3, bmpData.Width * 3);
}
I created an Extension mehtod to AutoCrop images.I look for the first filed pixel on Left, Top, Right and Bottom. Then calculate a rectangle. Using Graphics.DrawImage you can specify the cropped region via the source and new Rectangle.
public static Bitmap AutoCrop(this Bitmap bitmap)
{
int leftSHift = 0;
int topShift = 0;
int rightShift = 0;
int bottomShift = 0;
// left Shift
for (int widthX = 0; widthX < bitmap.Width; widthX++)
{
for (int heightY = 0; heightY < bitmap.Height; heightY++)
{
Color c = bitmap.GetPixel(widthX, heightY);
if (!c.Name.Equals("0"))
{
leftSHift = widthX;
break;
}
}
if (!leftSHift.Equals(0))
break;
}
// Top Shift
for (int widthX = 0; widthX < bitmap.Height; widthX++)
{
for (int heightY = 0; heightY < bitmap.Width - 1; heightY++)
{
Color c = bitmap.GetPixel(heightY, widthX);
if (!c.Name.Equals("0"))
{
topShift = widthX;
break;
}
}
if (!topShift.Equals(0))
break;
}
// Right Shift
for (int heightX = bitmap.Width - 1; heightX >= 0; heightX--)
{
for (int widthY = 0; widthY < bitmap.Height; widthY++)
{
Color c = bitmap.GetPixel(heightX, widthY);
if (!c.Name.Equals("0"))
{
rightShift = heightX;
break;
}
}
if (!rightShift.Equals(0))
break;
}
//Bottom Shift.
for (int heightX = bitmap.Height - 1; heightX >= 0; heightX--)
{
for (int widthY = 0; widthY < bitmap.Width - 1; widthY++)
{
Color c = bitmap.GetPixel(widthY, heightX);
if (!c.Name.Equals("0"))
{
bottomShift = heightX;
break;
}
}
if (!bottomShift.Equals(0))
break;
}
Rectangle cropRect = new Rectangle
(
leftSHift + 1,
topShift,
bitmap.Width - (leftSHift + (bitmap.Width - rightShift)),
bitmap.Height - (topShift + (bitmap.Height - bottomShift))
);
Bitmap src = bitmap;
Bitmap target = new Bitmap(cropRect.Width, cropRect.Height);
using (Graphics g = Graphics.FromImage(target))
{
g.DrawImage(src, new Rectangle(0, 0, target.Width, target.Height), cropRect, GraphicsUnit.Pixel);
}
return target;
}
You should copy the bitmap line by line, but skip padding bytes. An extension method for that would be:
static class BitmapExtensions
{
public static void RemovePadding(this Bitmap bitmap)
{
int bytesPerPixel = Image.GetPixelFormatSize(bitmap.PixelFormat) / 8;
BitmapData bitmapData = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height), ImageLockMode.ReadOnly, bitmap.PixelFormat);
var pixels = new byte[bitmapData.Width * bitmapData.Height * bytesPerPixel];
for (int row = 0; row < bitmapData.Height; row++)
{
var dataBeginPointer = IntPtr.Add(bitmapData.Scan0, row * bitmapData.Stride);
Marshal.Copy(dataBeginPointer, pixels, row * bitmapData.Width * bytesPerPixel, bitmapData.Width * bytesPerPixel);
}
Marshal.Copy(pixels, 0, bitmapData.Scan0, pixels.Length);
bitmap.UnlockBits(bitmapData);
}
}