SKEmitterNode fullscreen performance?

前端 未结 0 1098
广开言路
广开言路 2021-01-15 22:01

What is the best practice for creating fullscreen particles?

I\'m trying to create "animated" fullscreen fog of war ( or smoke, thick cloud...), but the pro

相关标签:
回答
  • 消灭零回复
提交回复
热议问题