Three.js renderer.autoClear property not working?

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隐瞒了意图╮
隐瞒了意图╮ 2021-01-15 18:25

I\'m trying to make the renderer write on top of the previous frame. If I understand the context of autoClear correct, renderer.autoClear = false; should make this possible,

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  • 2021-01-15 18:45

    Use

    renderer = new THREE.WebGLRenderer({antialias: true, preserveDrawingBuffer: true});
    
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