My application has been getting more and more requests to have certain dialogs behave similar to Mac OS X Document modal Sheet functionality, where a dialog is modal to just
After revisiting this issue, I did some digging and found a hybrid solution that will work for my needs.
I took the suggestion by p-daddy: https://stackoverflow.com/a/428782/654244
And I modified the code to work for 32-bit and 64-bit compiles using the suggestion by hans-passant: https://stackoverflow.com/a/3344276/654244
The result is the following:
const int GWL_STYLE = -16;
const int WS_DISABLED = 0x08000000;
public static int GetWindowLong(IntPtr hWnd, int nIndex)
{
if (IntPtr.Size == 4)
{
return GetWindowLong32(hWnd, nIndex);
}
return GetWindowLongPtr64(hWnd, nIndex);
}
public static int SetWindowLong(IntPtr hWnd, int nIndex, int dwNewLong)
{
if (IntPtr.Size == 4)
{
return SetWindowLong32(hWnd, nIndex, dwNewLong);
}
return SetWindowLongPtr64(hWnd, nIndex, dwNewLong);
}
[DllImport("user32.dll", EntryPoint = "GetWindowLong", CharSet = CharSet.Auto)]
private static extern int GetWindowLong32(IntPtr hWnd, int nIndex);
[DllImport("user32.dll", EntryPoint = "GetWindowLongPtr", CharSet = CharSet.Auto)]
private static extern int GetWindowLongPtr64(IntPtr hWnd, int nIndex);
[DllImport("user32.dll", EntryPoint = "SetWindowLong", CharSet = CharSet.Auto)]
private static extern int SetWindowLong32(IntPtr hWnd, int nIndex, int dwNewLong);
[DllImport("user32.dll", EntryPoint = "SetWindowLongPtr", CharSet = CharSet.Auto)]
private static extern int SetWindowLongPtr64(IntPtr hWnd, int nIndex, int dwNewLong);
public static void SetNativeEnabled(IWin32Window control, bool enabled)
{
if (control == null || control.Handle == IntPtr.Zero) return;
NativeMethods.SetWindowLong(control.Handle, NativeMethods.GWL_STYLE, NativeMethods.GetWindowLong(control.Handle, NativeMethods.GWL_STYLE) &
~NativeMethods.WS_DISABLED | (enabled ? 0 : NativeMethods.WS_DISABLED));
}
public static void ShowChildModalToParent(IWin32Window parent, Form child)
{
if (parent == null || child == null) return;
//Disable the parent.
SetNativeEnabled(parent, false);
child.Closed += (s, e) =>
{
//Enable the parent.
SetNativeEnabled(parent, true);
};
child.Show(parent);
}
The Form.ShowDialog method allows you to specify an owner when you call it. In this case the form is modal only to the given owner.
EDIT: I tried this with mixed results. I created a simple Windows Forms app with a main form, and two others. From a button click on the main form, I opened Form2 using the Show method. Form2 has a button on it as well, and when clicked, I opened Form3 using the ShowDialog method, passing in Form2 as it's owner. While Form3 did seem to be modal to Form2, I could not switch back to Form1 until I closed Form3.