Deconstructing an existential type

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梦谈多话
梦谈多话 2021-01-15 12:58

I am using an existential type as a wrapper. At a point in my code where I know the enclosed type, I want to do something with it that is specific to the enclosed type. This

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  • 2021-01-15 13:18

    Could not deduce (a ~ Bug).

    We can, but the compiler can't.
    We know that agentId is meant to be injective, so that two instances of different types have the same agentId String, but the compiler can't deduce that. Applying a function Agent a -> String loses whatever type information you had about a, and you didn't have much because it was existentially qualified.

    Problem 1: Existential data types stop the compiler from using the type of the data. This is the heart of your problems. You decided you wanted them to be different types and then you decided you wanted them to be all one type.

    Problem 2: Strings aren't types, types are. Better than Strings are user-defined types, eg

    data Species = Bug | Saurapod | ....
    

    but better than data is an actual type, don't make it then hide it.

    Solution 1:

    Avoid existential types. Instead of having a type class Agent, have a record type data Agent, making all Agents uniform.

    data Agent = Agent {
        agentId :: String,
        speciesId :: Species,
        -- ...other stuff agents need. 
        -- Species-specific data is an illusion; 
        -- make Agent widely useful, catering for the eventualities
        }
    

    Solution 2:

    Avoid existential types. Instead of having a type class providing an interface for agents, have a data type consisting of the necessary bits:

    data Agent = Agent {
        agentId :: String,
        speciesId :: Species,
        -- ...other stuff _all_ agents need. 
        }
    
    class IsAgent a where
      agent :: a -> Agent
    

    Now you can have

    agents::[Agent]
    agents = map agent bugs 
          ++ map agent saurapods 
          ++ ...
    

    Solution 3:

    Avoid existential types. Instead of having existential Agents, have a union type of Agents

    class Agent a where
       -- all the stuff you want
    instance Agent Bug where
       ...
    instance Agent Saurapod where
       ...
    data AnyAgent = ABug Bug | ASaurapod Saurapod | ... 
       -- ensure you have an agent instance for each type you need
    
    instance Agent AnyAgent where
       -- much boilerplate code unwrapping and applying
    
    agents :: [AnyAgent]
    agents = map ABug bugs ++ map ASaurapod saurapods ++ ....
    

    Solution 4:

    Avoid existential types. Instead of having existential Agents, separate out generic Agent code, and have a union type of Agents including this

    data Agent = Agent {
        agentId :: String,
        -- ...other stuff _all_ agents need. 
        }
    
    data Bug = Bug --..... Bug-specific data
    data Saurapod = Saurapod --... Saurapod-specific data
    
    data AnyAgent = ABug Agent Bug | ASaurapod Agent Saurapod | ... 
    
    agent :: AnyAgent -> Agent
    agent (ABug a _) = a
    agent (ASaurapod a _) = a
    ...
    
    agents :: [AnyAgent]
    agents = [ABug (Agent {agentId="007", ...}) (Bug ....),
              ASaurapod (Agent {agentId="Pat", ...}) (Saurapod ....),
              ...]
    

    Solution 5

    Refuse to give up on existential types, choose to leave the joyous ease of static typing and use Dynamic or Typable or something else unfun to recover some type information.

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  • 2021-01-15 13:27

    Use Data.Dynamic.

    import Data.Dynamic
    
    class Typeable a => Agent a where
      agentId :: a -> String
      -- no need for speciesId
    
    fromAgentBox :: Agent a => AgentBox -> Maybe a
    fromAgentBox (AgentBox inner) = fromDynamic (toDyn inner)
    
    instance Agent Bug where
      agentId (Bug name) = name
      -- no need for speciesId
    
    doSomethingWith :: AgentBox -> IO ()
    doSomethingWith a = do
      case fromAgentBox a of
        Just bug -> do
          -- Now the compiler knows it's a bug, and I can do something bug-specific
          doBugStuff2 bug
          return ()
        Nothing -> return ()
    

    Alternatively, consider declaring doSomethingWith in the Agent class, perhaps with a default definition.

    class Agent a where
      agentId :: a -> String
      -- still don't need speciesId
      doSomethingWith :: a -> IO ()
      doSomethingWith _ = return ()
    
    instance Agent Bug where
      agentId (Bug name) = name
      -- still don't need speciesId
      doSomethingWith bug = do
        -- Now the compiler knows it's a bug, and I can do something bug-specific
        doBugStuff2 bug
        return ()
    

    Finally, I should point out that your AgentBox type is an example of the existential typeclass anti-pattern, so you should perhaps ignore what I've written above and redesign your Agent class as an ordinary datatype.

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  • 2021-01-15 13:27

    You have to convince the type checker as well that you have the type is Bug. You can do this by making Data.Typeable.Typeable a super-class of Agent and then use Data.Typeable.cast to downcast from the existential type to the actual type.

    But before doing this, consider doing it some other way. This is not very Haskellish, but rather in OO style.

    {-# LANGUAGE ExistentialQuantification, DeriveDataTypeable #-}
    import Data.Typeable
    import Data.Maybe
    
    class Typeable a => Agent a where
      agentId :: a -> String
      speciesId :: a -> String
    
    data AgentBox = forall a. Agent a => AgentBox { unbox :: a }
        deriving (Typeable)
    
    instance Agent AgentBox where
      agentId (AgentBox a) = agentId a
      speciesId (AgentBox a) = speciesId a
    
    bugTag :: String
    bugTag = "Bug"
    
    data Bug = Bug String
        deriving (Typeable)
    
    instance Agent Bug where
      agentId (Bug name) = name
      speciesId _ = bugTag
    
    doSomethingWith :: AgentBox -> IO ()
    doSomethingWith a = do
      case cast a of
        Just bug -> doBugStuff bug
        Nothing -> return ()
    
    doBugStuff :: Bug -> IO ()
    doBugStuff a = putStrLn $ agentId a ++ " does bug stuff"
    
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