Sprites LESS CSS Variable increment issue

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猫巷女王i
猫巷女王i 2021-01-15 12:39

I have a problem with sprites background position calculation using a variable:

My code looks something like this:

@counter: 1;

#my-icon-bundle {
.m         


        
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  • 2021-01-15 13:15

    Strictly Speaking You Cannot

    Variables in LESS are essentially constants once defined in a particular scope, and so cannot be changed (including incremented). So your @counter: @index + 1; is not incrementing the global variable at all, but rather creating a new value for a local scope @counter variable inside that particular call of .myIconX(). See the documentation on how variables work in LESS.

    Emulated by Recursive Local Variable Setting

    This works, based off information deemed a bug here, but which I do not believe is strictly speaking a bug. At any rate, it can be utilized to meet your needs like so (I just implemented an @row: 1 and tweaked some code to show the calculation working):

    @row: 1;
    
    .init() {
    .inc-impl(1);
    } .init();
    
    .inc-impl(@new) {
    .redefine() {
    @counter: @new;
    }
    }
    
    #my-icon-bundle {
    .my-icons () {
      #my-icon-bundle .myIconX("classX1", @counter);
      #my-icon-bundle .myIconX("classYY1", @counter);
    }
    
    .myIconX(@name) {
       .redefine();
      .inc-impl((@counter + 1));
      @nameText: ~".my-icon-@{name}";
      @{nameText} { #my-icon-bundle .myIcon(@row); }
    }
    
    .myIcon(@row) {
      @x: @row * @counter;
      @y: @row * @counter;
      background-position: -@x -@y;
    }
    }
    
    #my-icon-bundle .myIconX("classX1");
    #my-icon-bundle .myIconX("classX1");
    #my-icon-bundle .myIconX("classYY1");
    

    Output CSS is:

    .my-icon-classX1 {
      background-position: -1 -1;
    }
    .my-icon-classX1 {
      background-position: -2 -2;
    }
    .my-icon-classYY1 {
      background-position: -3 -3;
    }
    

    This demonstrates that with each call of the .myIconX() mixin, it is setting the counter by +1 for the next call.

    Warning: Whether this solution is based on buggy behavior or not is questionable, but if it is a bug, this solution may disappear in the future. For further comments on the limitations of this method, see the discussion here.

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  • 2021-01-15 13:24

    Since a counter based solution seems to still may have some shortcomings depending on possible use-cases (beside the hack-based counter thing itself, see my comment to the corresponding answer) I decided to post a list/loop-based solution I mentioned earlier. I keep the code here as close as possible to the counter-based one so they could be easily compared. (But in general all could be made much clean, structured and generic with further polishing by renaming and reordering all those namespaces/selectors/mixins/variables, removing unnecessary quotes etc.).

    Opt. 1

    When you need only arbitrary icon(s) of the sprite to have its class in the CSS output:

    @row: 1;
    
    // ......
    
    .my-icon-bundle {
        .myIcon(@row, @index) {
            @x: (@row * @index);
            @y: (@row * @index);
            background-position: -@x -@y;
        }
    
        .myIconX(@name) {
            @icons:
                "classX1",
                "classYY1",
                "classZZZ",
                "anotheRR9",
                "etc.";
    
            .find(1);
            .find(@i) when (@name = extract(@icons, @i)) {
                @name_: e(@name);
                .my-icon-@{name_} {
                    #my-icon-bundle.myIcon(@row, @i);
                }
            }
            .find(@i) when not
                (@name = extract(@icons, @i)) {
                    .find((@i + 1));
            }
        }
    }
    
    // ......
    // usage:
    
    #my-icon-bundle.myIconX("anotheRR9");
    #my-icon-bundle.myIconX("classX1");
    

    Opt. 2

    When you just need to generate corresponding classes for all icons in the sprite:

    @row: 1;
    
    // ......
    
    #my-icon-bundle {
        .myIcon(@row, @index) {
            @x: (@row * @index);
            @y: (@row * @index);
            background-position: -@x -@y;
        }
    
        .icons() {
            @icons:
                "classX1",
                "classYY1",
                "classZZZ",
                "anotheRR9",
                "etc.";
    
            .make(length(@icons));
            .make(@i) when (@i > 0) {
                .make((@i - 1));
                @name_: e(extract(@icons, @i));
                .my-icon-@{name_} {
                    #my-icon-bundle.myIcon(@row, @i);
                }
            }
        }
    }
    
    // ......
    // usage:
    
    #my-icon-bundle.icons();
    

    P.S. All this is for LESS 1.5.x, I'm too lazy to make it compatible with earlier versions - sorry.

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