DirectXShaderCompiler and SPIR-V Reflection

后端 未结 0 1404
生来不讨喜
生来不讨喜 2021-01-14 22:44

We can use the DirectXShaderCompiler (DXC) API to compile HLSL code and do reflection on the created output - as described, for example, in this or this blog post.

No

相关标签:
回答
  • 消灭零回复
提交回复
热议问题