I have written a simple TCP server on node.js to send some data to a Chrome app. In the chrome app, when I get the data, I convert that to string using below function, I get
You're probably seeing this problem because your app has received an odd number of bytes on the socket, but you're trying to create an array of 2-byte-wide items out of it (because that's what fits into a Uint16Array
)
If your app receives the string "Hello"
over the network (5 bytes), then you can cast that to a Uint8Array
, and it will look like this:
Item: 0 1 2 3 4
Char: H e l l o
Uint8 Value: 72 101 108 108 111
casting it to an Uint16Array
, though will try to do this:
Item 0 1 2
Chars He ll o?
IntVal 25928 27756 ?????
Without a 6th byte to work with, it can't construct the array, and so you get an exception.
Using a Uint16Array
for the data only makes sense if you are expecting UCS-2 string data on the socket. If you are receiving plain ASCII data, then you want to cast that to a Uint8Array
instead, and map String.fromCharCode
on that. If it's something else, such as UTF-8, then you'll have to do some other conversion.
No matter what, though, the socket layer is always free to send you data in chunks of any length. Your app will have to deal with odd sizes, and save any remainder that you can't deal with right away, so that you can use it when you receive the next chunk of data.
The modern (Chrome 38+) way to do this would be, assuming the encoding is UTF-8:
var decoder = new TextDecoder("utf-8");
function ab2str(buf) {
return decoder.decode(new Uint8Array(buf));
}
This uses the TextDecoder
API; see documentation for more options, such as a different encoding.
See also: Easier ArrayBuffer<->String conversion with the Encoding API @ Google Developers
Kind of old and late, but perhaps using this function (original source) works better (it worked for me for decoding arraybuffer to string without leaving some special chars as total garbage):
function decodeUtf8(arrayBuffer) {
var result = "";
var i = 0;
var c = 0;
var c1 = 0;
var c2 = 0;
var data = new Uint8Array(arrayBuffer);
// If we have a BOM skip it
if (data.length >= 3 && data[0] === 0xef && data[1] === 0xbb && data[2] === 0xbf) {
i = 3;
}
while (i < data.length) {
c = data[i];
if (c < 128) {
result += String.fromCharCode(c);
i++;
} else if (c > 191 && c < 224) {
if( i+1 >= data.length ) {
throw "UTF-8 Decode failed. Two byte character was truncated.";
}
c2 = data[i+1];
result += String.fromCharCode( ((c&31)<<6) | (c2&63) );
i += 2;
} else {
if (i+2 >= data.length) {
throw "UTF-8 Decode failed. Multi byte character was truncated.";
}
c2 = data[i+1];
c3 = data[i+2];
result += String.fromCharCode( ((c&15)<<12) | ((c2&63)<<6) | (c3&63) );
i += 3;
}
}
return result;
}
There is an asynchronous way using Blob
and FileReader
.
You can specify any valid encoding.
function arrayBufferToString( buffer, encoding, callback ) {
var blob = new Blob([buffer],{type:'text/plain'});
var reader = new FileReader();
reader.onload = function(evt){callback(evt.target.result);};
reader.readAsText(blob, encoding);
}
//example:
var buf = new Uint8Array([65,66,67]);
arrayBufferToString(buf, 'UTF-8', console.log.bind(console)); //"ABC"