How to use animated gif in Firemonkey?

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不思量自难忘°
不思量自难忘° 2021-01-14 13:11

How can I use animated GIF in Firemonky. I can load the gif using Timage but it\'s not animating. I am using Delphi 10.2 tokyo.

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  • 2021-01-14 13:35

    Use TBitmapListAnimation.

    1. Place TImage on Form
    2. Place TBitmapListAnimation into TImage like on screenshot:
    3. Set properties in TBitmapListAnimation
      AnimationBitmap - You can use online convertorsm that split gif into frames.

    http://ezgif.com/split

    http://www.photojoiner.net/merge-photos/editor/#

    Set another properties: AnimationCount = 8, AnimationRowCount = 1, Enabled = True Duration in seconds, PropertyName = Bitmap.

    Please vote if you like this answer.

    P.s. How to create an animation bitmap from a list of images to use in TBitmapListAnimation? Download this app, here is also a topic.

    0 讨论(0)
  • 2021-01-14 13:37

    Here is another one solution. Unit from previous answer http://www.raysoftware.cn, but with fixed bugs

    unit FMX.GifUtils;
    
    interface
    
    uses
      System.Classes, System.SysUtils, System.Types, System.UITypes,
      FMX.Types, FMX.Objects, FMX.Graphics, System.Generics.Collections;
    
    const
      alphaTransparent = $00;
      GifSignature: array [0 .. 2] of Byte = ($47, $49, $46); // GIF
      VerSignature87a: array [0 .. 2] of Byte = ($38, $37, $61); // 87a
      VerSignature89a: array [0 .. 2] of Byte = ($38, $39, $61); // 89a
    
      GIF_DISPOSAL_UNSPECIFIED = 0;
      GIF_DISPOSAL_LEAVE = 1;
      GIF_DISPOSAL_BACKGROUND = 2;
      GIF_DISPOSAL_PREVIOUS = 3;
    
    type
      TGifVer = (verUnknow, ver87a, ver89a);
    
      TInternalColor = packed record
        case Integer of
          0:
            (
    
    {$IFDEF BIGENDIAN}
              R, G, B, A: Byte;
    {$ELSE}
              B, G, R, A: Byte;
    {$ENDIF}
            );
          1:
            (Color: TAlphaColor;
            );
      end;
    
    {$POINTERMATH ON}
    
      PInternalColor = ^TInternalColor;
    {$POINTERMATH OFF}
    
      TGifRGB = packed record
        R: Byte;
        G: Byte;
        B: Byte;
      end;
    
      TGIFHeader = packed record
        Signature: array [0 .. 2] of Byte; // * Header Signature (always "GIF") */
        Version: array [0 .. 2] of Byte;   // * GIF format version("87a" or "89a") */
        // Logical Screen Descriptor
        ScreenWidth: word; // * Width of Display Screen in Pixels */
        ScreenHeight: word; // * Height of Display Screen in Pixels */
        Packedbit: Byte; // * Screen and Color Map Information */
        BackgroundColor: Byte; // * Background Color Index */
        AspectRatio: Byte; // * Pixel Aspect Ratio */
      end;
    
      TGifImageDescriptor = packed record
        Left: word; // * X position of image on the display */
        Top: word; // * Y position of image on the display */
        Width: word; // * Width of the image in pixels */
        Height: word; // * Height of the image in pixels */
        Packedbit: Byte; // * Image and Color Table Data Information */
      end;
    
      TGifGraphicsControlExtension = packed record
        BlockSize: Byte;  // * Size of remaining fields (always 04h) */
        Packedbit: Byte; // * Method of graphics disposal to use */
        DelayTime: word; // * Hundredths of seconds to wait */
        ColorIndex: Byte; // * Transparent Color Index */
        Terminator: Byte; // * Block Terminator (always 0) */
      end;
    
      TGifReader = class;
    
      TPalette = TArray<TInternalColor>;
    
      TGifFrameItem = class;
    
      TGifFrameList = TObjectList<TGifFrameItem>;
      { TGifReader }
    
      TGifReader = class(TObject)
      protected
        FHeader: TGIFHeader;
        FPalette: TPalette;
        FScreenWidth: Integer;
        FScreenHeight: Integer;
        FInterlace: Boolean;
        FBitsPerPixel: Byte;
        FBackgroundColorIndex: Byte;
        FResolution: Byte;
        FGifVer: TGifVer;
    
      public
        function Read(Stream: TStream; var AFrameList: TGifFrameList): Boolean;
          overload; virtual;
        function Read(FileName: string; var AFrameList: TGifFrameList): Boolean;
          overload; virtual;
        function ReadRes(Instance: THandle; ResName: string; ResType: PChar;
          var AFrameList: TGifFrameList): Boolean; overload; virtual;
        function ReadRes(Instance: THandle; ResId: Integer; ResType: PChar;
          var AFrameList: TGifFrameList): Boolean; overload; virtual;
    
        function Check(Stream: TStream): Boolean; overload; virtual;
        function Check(FileName: string): Boolean; overload; virtual;
      public
        constructor Create; virtual;
        destructor Destroy; override;
    
        property Header: TGIFHeader read FHeader;
        property ScreenWidth: Integer read FScreenWidth;
        property ScreenHeight: Integer read FScreenHeight;
        property Interlace: Boolean read FInterlace;
        property BitsPerPixel: Byte read FBitsPerPixel;
        property Background: Byte read FBackgroundColorIndex;
        property Resolution: Byte read FResolution;
        property GifVer: TGifVer read FGifVer;
      end;
    
      TGifFrameItem = class
        FDisposalMethod: Integer;
        FPos: TPoint;
        FTime: Integer;
        FDisbitmap: TBitmap;
        fBackColor : TalphaColor;
      public
        destructor Destroy; override;
        property Bitmap : TBitmap read FDisbitmap;
      end;
    
    implementation
    
    uses
      Math;
    
    function swap16(x: UInt16): UInt16; inline;
    begin
      Result := ((x and $FF) shl 8) or ((x and $FF00) shr 8);
    end;
    
    function swap32(x: UInt32): UInt32; inline;
    begin
      Result := ((x and $FF) shl 24) or ((x and $FF00) shl 8) or
        ((x and $FF0000) shr 8) or ((x and $FF000000) shr 24);
    end;
    
    function LEtoN(Value: word): word; overload;
    begin
      Result := swap16(Value);
    end;
    
    function LEtoN(Value: Dword): Dword; overload;
    begin
      Result := swap32(Value);
    end;
    
    procedure MergeBitmap(const Source, Dest: TBitmap; SrcRect: TRect;
      DestX, DestY: Integer);
    var
      I, J, MoveBytes: Integer;
      SrcData, DestData: TBitmapData;
      lpColorSrc, lpColorDst: PInternalColor;
    begin
    
      With Dest do
      begin
        if Map(TMapAccess.Write, DestData) then
          try
            if Source.Map(TMapAccess.Read, SrcData) then
              try
                if SrcRect.Left < 0 then
                begin
                  Dec(DestX, SrcRect.Left);
                  SrcRect.Left := 0;
                end;
                if SrcRect.Top < 0 then
                begin
                  Dec(DestY, SrcRect.Top);
                  SrcRect.Top := 0;
                end;
                SrcRect.Right := Min(SrcRect.Right, Source.Width);
                SrcRect.Bottom := Min(SrcRect.Bottom, Source.Height);
                if DestX < 0 then
                begin
                  Dec(SrcRect.Left, DestX);
                  DestX := 0;
                end;
                if DestY < 0 then
                begin
                  Dec(SrcRect.Top, DestY);
                  DestY := 0;
                end;
                if DestX + SrcRect.Width > Width then
                  SrcRect.Width := Width - DestX;
                if DestY + SrcRect.Height > Height then
                  SrcRect.Height := Height - DestY;
    
                if (SrcRect.Left < SrcRect.Right) and (SrcRect.Top < SrcRect.Bottom)
                then
                begin
                  MoveBytes := SrcRect.Width * SrcData.BytesPerPixel;
                  for I := 0 to SrcRect.Height - 1 do
                  begin
                    lpColorSrc := SrcData.GetPixelAddr(SrcRect.Left,
                      SrcRect.Top + I);
                    lpColorDst := DestData.GetPixelAddr(DestX, DestY + I);
                    for J := 0 to SrcRect.Width - 1 do
                      if lpColorSrc[J].A <> 0 then
                      begin
                        lpColorDst[J] := lpColorSrc[J];
                      end;
                  end;
                end;
              finally
                Source.Unmap(SrcData);
              end;
          finally
            Unmap(DestData);
          end;
      end;
    
    end;
    
    { TGifReader }
    
    function TGifReader.Read(FileName: string;
      var AFrameList: TGifFrameList): Boolean;
    var
      fs: TFileStream;
    begin
      Result := False;
      fs := TFileStream.Create(FileName, fmOpenRead or fmShareDenyWrite);
      try
        Result := Read(fs, AFrameList);
      except
    
      end;
      fs.DisposeOf;
    end;
    
    function TGifReader.ReadRes(Instance: THandle; ResName: string; ResType: PChar;
      var AFrameList: TGifFrameList): Boolean;
    var
      res: TResourceStream;
    begin
      res := TResourceStream.Create(HInstance, ResName, ResType);
      Result := Read(res, AFrameList);
      res.DisposeOf;
    end;
    
    function TGifReader.ReadRes(Instance: THandle; ResId: Integer; ResType: PChar;
      var AFrameList: TGifFrameList): Boolean;
    var
      res: TResourceStream;
    begin
      res := TResourceStream.CreateFromID(HInstance, ResId, ResType);
      Result := Read(res, AFrameList);
      res.DisposeOf;
    end;
    
    function TGifReader.Read(Stream: TStream;
      var AFrameList: TGifFrameList): Boolean;
    var
      LDescriptor: TGifImageDescriptor;
      LGraphicsCtrlExt: TGifGraphicsControlExtension;
      LIsTransparent: Boolean;
      LGraphCtrlExt: Boolean;
      LFrameWidth: Integer;
      LFrameHeight: Integer;
      LLocalPalette: TPalette;
      LScanLineBuf: TBytes;
    
      procedure ReadPalette(Stream: TStream; Size: Integer; var APalette: TPalette);
      Var
        RGBEntry: TGifRGB;
        I: Integer;
        c: TInternalColor;
      begin
        SetLength(APalette, Size);
        For I := 0 To Size - 1 Do
        Begin
          Stream.Read(RGBEntry, SizeOf(RGBEntry));
          With APalette[I] do
          begin
            R := RGBEntry.R or (RGBEntry.R shl 8);
            G := RGBEntry.G or (RGBEntry.G shl 8);
            B := RGBEntry.B or (RGBEntry.B shl 8);
            A := $FF;
          end;
        End;
      end;
    
      function ProcHeader: Boolean;
      var
        c: TInternalColor;
      begin
        Result := False;
        With FHeader do
        begin
          if (CompareMem(@Signature, @GifSignature, 3)) and
            (CompareMem(@Version, @VerSignature87a, 3)) or
            (CompareMem(@Version, @VerSignature89a, 3)) then
          begin
            FScreenWidth := FHeader.ScreenWidth;
            FScreenHeight := FHeader.ScreenHeight;
    
            FResolution := Packedbit and $70 shr 5 + 1;
            FBitsPerPixel := Packedbit and 7 + 1;
            FBackgroundColorIndex := BackgroundColor;
            if CompareMem(@Version, @VerSignature87a, 3) then
              FGifVer := ver87a
            else if CompareMem(@Version, @VerSignature89a, 3) then
              FGifVer := ver89a;
            Result := True;
          end
          else
            Raise Exception.Create('Unknown GIF image format');
        end;
    
      end;
    
      function ProcFrame: Boolean;
      var
        LineSize: Integer;
        LBackColorIndex: Integer;
      begin
        Result := False;
        With LDescriptor do
        begin
          LFrameWidth := Width;
          LFrameHeight := Height;
          FInterlace := ((Packedbit and $40) = $40);
        end;
    
        if LGraphCtrlExt then
        begin
          LIsTransparent := (LGraphicsCtrlExt.Packedbit and $01) <> 0;
          If LIsTransparent then
            LBackColorIndex := LGraphicsCtrlExt.ColorIndex;
        end
        else
        begin
          LIsTransparent := FBackgroundColorIndex <> 0;
          LBackColorIndex := FBackgroundColorIndex;
        end;
        LineSize := LFrameWidth * (LFrameHeight + 1);
        SetLength(LScanLineBuf, LineSize);
    
        If LIsTransparent then
        begin
          LLocalPalette[LBackColorIndex].A := alphaTransparent;
        end;
    
        Result := True;
      end;
    
      function ReadAndProcBlock(Stream: TStream): Byte;
      var
        Introducer, Labels, SkipByte: Byte;
      begin
        Stream.Read(Introducer, 1);
        if Introducer = $21 then
        begin
          Stream.Read(Labels, 1);
          Case Labels of
            $FE, $FF:
              // Comment Extension block or Application Extension block
              while True do
              begin
                Stream.Read(SkipByte, 1);
                if SkipByte = 0 then
                  Break;
                Stream.Seek(Int64( SkipByte), soFromCurrent);
              end;
            $F9: // Graphics Control Extension block
              begin
                Stream.Read(LGraphicsCtrlExt, SizeOf(LGraphicsCtrlExt));
                LGraphCtrlExt := True;
              end;
            $01: // Plain Text Extension block
              begin
                Stream.Read(SkipByte, 1);
                Stream.Seek(Int64( SkipByte), soFromCurrent);
                while True do
                begin
                  Stream.Read(SkipByte, 1);
                  if SkipByte = 0 then
                    Break;
                  Stream.Seek(Int64( SkipByte), soFromCurrent);
                end;
              end;
          end;
        end;
        Result := Introducer;
      end;
    
      function ReadScanLine(Stream: TStream; AScanLine: PByte): Boolean;
      var
        OldPos, UnpackedSize, PackedSize: longint;
        I: Integer;
        Data, Bits, Code: Cardinal;
        SourcePtr: PByte;
        InCode: Cardinal;
    
        CodeSize: Cardinal;
        CodeMask: Cardinal;
        FreeCode: Cardinal;
        OldCode: Cardinal;
        Prefix: array [0 .. 4095] of Cardinal;
        Suffix, Stack: array [0 .. 4095] of Byte;
        StackPointer: PByte;
        Target: PByte;
        DataComp: TBytes;
        B, FInitialCodeSize, FirstChar: Byte;
        ClearCode, EOICode: word;
      begin
        DataComp := nil;
        try
          try
            Stream.Read(FInitialCodeSize, 1);
            OldPos := Stream.Position;
            PackedSize := 0;
            Repeat
              Stream.Read(B, 1);
              if B > 0 then
              begin
                Inc(PackedSize, B);
                Stream.Seek(Int64(B), soFromCurrent);
                CodeMask := (1 shl CodeSize) - 1;
              end;
            until B = 0;
            SetLength(DataComp, 2 * PackedSize);
            SourcePtr := @DataComp[0];
            Stream.Position := OldPos;
            Repeat
              Stream.Read(B, 1);
              if B > 0 then
              begin
                Stream.ReadBuffer(SourcePtr^, B);
                Inc(SourcePtr, B);
              end;
            until B = 0;
    
            SourcePtr := @DataComp[0];
            Target := AScanLine;
            CodeSize := FInitialCodeSize + 1;
            ClearCode := 1 shl FInitialCodeSize;
            EOICode := ClearCode + 1;
            FreeCode := ClearCode + 2;
            OldCode := 4096;
            CodeMask := (1 shl CodeSize) - 1;
            UnpackedSize := LFrameWidth * LFrameHeight;
            for I := 0 to ClearCode - 1 do
            begin
              Prefix[I] := 4096;
              Suffix[I] := I;
            end;
            StackPointer := @Stack;
            FirstChar := 0;
            Data := 0;
            Bits := 0;
            while (UnpackedSize > 0) and (PackedSize > 0) do
            begin
              Inc(Data, SourcePtr^ shl Bits);
              Inc(Bits, 8);
              while Bits >= CodeSize do
              begin
                Code := Data and CodeMask;
                Data := Data shr CodeSize;
                Dec(Bits, CodeSize);
                if Code = EOICode then
                  Break;
                if Code = ClearCode then
                begin
                  CodeSize := FInitialCodeSize + 1;
                  CodeMask := (1 shl CodeSize) - 1;
                  FreeCode := ClearCode + 2;
                  OldCode := 4096;
                  Continue;
                end;
                if Code > FreeCode then
                  Break;
                if OldCode = 4096 then
                begin
                  FirstChar := Suffix[Code];
                  Target^ := FirstChar;
                  Inc(Target);
                  Dec(UnpackedSize);
                  OldCode := Code;
                  Continue;
                end;
                InCode := Code;
                if Code = FreeCode then
                begin
                  StackPointer^ := FirstChar;
                  Inc(StackPointer);
                  Code := OldCode;
                end;
                while Code > ClearCode do
                begin
                  StackPointer^ := Suffix[Code];
                  Inc(StackPointer);
                  Code := Prefix[Code];
                end;
                FirstChar := Suffix[Code];
                StackPointer^ := FirstChar;
                Inc(StackPointer);
                Prefix[FreeCode] := OldCode;
                Suffix[FreeCode] := FirstChar;
                if (FreeCode = CodeMask) and (CodeSize < 12) then
                begin
                  Inc(CodeSize);
                  CodeMask := (1 shl CodeSize) - 1;
                end;
                if FreeCode < 4095 then
                  Inc(FreeCode);
                OldCode := InCode;
                repeat
                  Dec(StackPointer);
                  Target^ := StackPointer^;
                  Inc(Target);
                  Dec(UnpackedSize);
                until StackPointer = @Stack;
              end;
              Inc(SourcePtr);
              Dec(PackedSize);
            end;
    
          finally
            DataComp := nil;
          end;
        except
    
        end;
        Result := True;
      end;
      function WriteScanLine(var Img: TBitmap; AScanLine: PByte): Boolean;
      Var
        Row, Col: Integer;
        Pass, Every: Byte;
        P: PByte;
        function IsMultiple(NumberA, NumberB: Integer): Boolean;
        begin
          Result := (NumberA >= NumberB) and (NumberB > 0) and
            (NumberA mod NumberB = 0);
        end;
    
      var
        PLine: PInternalColor;
        Data: TBitmapData;
      begin
        Result := False;
        P := AScanLine;
        if Img.Map(TMapAccess.Write, Data) then
        begin
          try
            If FInterlace then
            begin
              For Pass := 1 to 4 do
              begin
                Case Pass of
                  1:
                    begin
                      Row := 0;
                      Every := 8;
                    end;
                  2:
                    begin
                      Row := 4;
                      Every := 8;
                    end;
                  3:
                    begin
                      Row := 2;
                      Every := 4;
                    end;
                  4:
                    begin
                      Row := 1;
                      Every := 2;
                    end;
                end;
    
                Repeat
                  PLine := Data.GetScanline(Row);
                  for Col := 0 to Img.Width - 1 do
                  begin
                    PLine[Col] := LLocalPalette[P^];
                    Inc(P);
                  end;
                  Inc(Row, Every);
                until Row >= Img.Height;
              end;
            end
            else
            begin
              for Row := 0 to Img.Height - 1 do
              begin
                PLine := Data.GetScanline(Row);
                for Col := 0 to Img.Width - 1 do
                begin
                  PLine[Col] := LLocalPalette[P^];
                  Inc(P);
                end;
              end;
            end;
            Result := True;
          finally
            Img.Unmap(Data);
          end;
        end;
      end;
    
      procedure RenderFrame(const Index : integer; const aFrames : array of TGifFrameItem; const aDisplay : TBitmap);
      var
        I, First, Last: Integer;
      begin
        Last := Index;
        First := Max(0, Last);
        aDisplay.Clear(aFrames[Index].fBackColor);
        while First > 0 do
        begin
          if (fScreenWidth = aFrames[First].Bitmap.Width) and (fScreenHeight = aFrames[First].Bitmap.Height) then
          begin
            if (aFrames[First].FDisposalMethod = GIF_DISPOSAL_BACKGROUND) and (First < Last) then
              Break;
          end;
          Dec(First);
        end;
    
        for I := First to Last - 1 do
        begin
          case aFrames[I].FDisposalMethod of
            GIF_DISPOSAL_UNSPECIFIED,
            GIF_DISPOSAL_LEAVE:
              begin
                // Copy previous raw frame  onto screen
                MergeBitmap(aFrames[i].Bitmap, aDisplay, aFrames[i].Bitmap.Bounds,
                            aFrames[i].FPos.X, aFrames[i].FPos.Y);
              end;
            GIF_DISPOSAL_BACKGROUND:
              if (I > First) then
              begin
                // Restore background color
                aDisplay.ClearRect(TRectF.Create(aFrames[i].FPos.X, aFrames[i].FPos.Y,
                            aFrames[i].FPos.X + aFrames[i].Bitmap.Width,
                            aFrames[i].FPos.Y + aFrames[i].Bitmap.Height),
                            aFrames[i].fBackColor);
              end;
            GIF_DISPOSAL_PREVIOUS: ; // Do nothing - previous state is already on screen
          end;
        end;
        MergeBitmap(aFrames[Index].Bitmap, aDisplay, aFrames[Index].Bitmap.Bounds, aFrames[Index].FPos.X, aFrames[Index].FPos.Y);
      end;
    
    var
      Introducer: Byte;
      ColorTableSize: Integer;
      tmp: TBitmap;
      LFrame: TGifFrameItem;
      FrameIndex: Integer;
      I: Integer;
      LBC : integer;
      LFrames : array of TGifFrameItem;
      rendered : array of TBitmap;
    begin
      Result := False;
      if not Check(Stream) then
        Exit;
      AFrameList.Clear;
      FGifVer := verUnknow;
      FPalette := nil;
      LScanLineBuf := nil;
      try
    
        Stream.Position := 0;
        Stream.Read(FHeader, SizeOf(FHeader));
    
    {$IFDEF BIGENDIAN}
        with FHeader do
        begin
          ScreenWidth := LEtoN(ScreenWidth);
          ScreenHeight := LEtoN(ScreenHeight);
        end;
    {$ENDIF}
        if (FHeader.Packedbit and $80) = $80 then
        begin
          ColorTableSize := FHeader.Packedbit and 7 + 1;
          ReadPalette(Stream, 1 shl ColorTableSize, FPalette);
        end;
        if not ProcHeader then
          Exit;
    
        FrameIndex := 0;
        SetLength(LFrames, 0);
        while True do
        begin
          LLocalPalette := nil;
          Repeat
            Introducer := ReadAndProcBlock(Stream);
          until (Introducer in [$2C, $3B]);
          if Introducer = $3B then
            Break;
    
          Stream.Read(LDescriptor, SizeOf(LDescriptor));
    {$IFDEF BIGENDIAN}
          with FDescriptor do
          begin
            Left := LEtoN(Left);
            Top := LEtoN(Top);
            Width := LEtoN(Width);
            Height := LEtoN(Height);
          end;
    {$ENDIF}
          if (LDescriptor.Packedbit and $80) <> 0 then
          begin
            ColorTableSize := LDescriptor.Packedbit and 7 + 1;
            ReadPalette(Stream, 1 shl ColorTableSize, LLocalPalette);
          end
          else
          begin
            LLocalPalette := Copy(FPalette, 0, Length(FPalette));
          end;
    
          if not ProcFrame then
            Exit;
          LFrame := TGifFrameItem.Create;
          LFrame.FTime := 10 * LGraphicsCtrlExt.DelayTime;
          LFrame.FDisbitmap := TBitmap.Create(LFrameWidth, LFrameHeight);
          LFrame.FPos := Point(LDescriptor.Left, LDescriptor.Top);
          LFrame.FDisposalMethod := 7 and (LGraphicsCtrlExt.Packedbit shr 2);
          if not ReadScanLine(Stream, @LScanLineBuf[0]) then
            Exit;
          if not WriteScanLine(LFrame.FDisbitmap, @LScanLineBuf[0]) then
            Exit;
          if LGraphCtrlExt then
          begin
            LIsTransparent := (LGraphicsCtrlExt.Packedbit and $01) <> 0;
            If LIsTransparent then
              LBC := LGraphicsCtrlExt.ColorIndex
            else
              LBC := FBackgroundColorIndex;
          end
          else
            LBC := FBackgroundColorIndex;
          LFrame.fBackColor := LLocalPalette[LBC].Color;
          Inc(FrameIndex);
          SetLength(LFrames, FrameIndex);
          LFrames[FrameIndex - 1] := LFrame;
        end;
        SetLength(rendered, Length(LFrames));
        for I := 0 to Length(LFrames) - 1 do
        begin
          tmp := TBitmap.Create(FScreenWidth, FScreenHeight);
          RenderFrame(I, LFrames, tmp);
          rendered[i] := tmp;
        end;
        for I := 0 to Length(LFrames) - 1 do
        begin
          LFrames[i].Bitmap.Assign(rendered[i]);
          FreeAndNil(rendered[i]);
          AFrameList.Add(LFrames[i]);
        end;
    
        Result := True;
      finally
        LLocalPalette := nil;
        LScanLineBuf := nil;
        rendered := nil;
        LFrames := nil;
      end;
    end;
    
    function TGifReader.Check(Stream: TStream): Boolean;
    var
      OldPos: Int64;
    begin
      try
        OldPos := Stream.Position;
        Stream.Read(FHeader, SizeOf(FHeader));
        Result := (CompareMem(@FHeader.Signature, @GifSignature, 3)) and
          (CompareMem(@FHeader.Version, @VerSignature87a, 3)) or
          (CompareMem(@FHeader.Version, @VerSignature89a, 3));
        Stream.Position := OldPos;
      except
        Result := False;
      end;
    end;
    
    function TGifReader.Check(FileName: string): Boolean;
    var
      fs: TFileStream;
    begin
      Result := False;
      fs := TFileStream.Create(FileName, fmOpenRead or fmShareDenyWrite);
      try
        Result := Check(fs);
      except
    
      end;
      fs.DisposeOf;
    end;
    
    constructor TGifReader.Create;
    begin
      inherited Create;
    
    end;
    
    destructor TGifReader.Destroy;
    begin
    
      inherited Destroy;
    end;
    
    { TGifFrameItem }
    
    destructor TGifFrameItem.Destroy;
    begin
      if FDisbitmap <> nil then
      begin
        FDisbitmap.DisposeOf;
        FDisbitmap := nil;
      end;
      inherited Destroy;
    end;
    
    end.
    
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  • 2021-01-14 13:44

    Maybe a bit late, but found a simple solution on this page : http://www.raysoftware.cn/?p=559 Download the file http://www.raysoftware.cn/wp-content/uploads/2016/12/FMXGif.rar, uncompress, and take the file FMX.GifUtils out, and put in your the directory of your application

    Put a image component on your form with name Image1

    Put the file FMX.GifUtils in your use on top

    Declare in your form in private :

    FGifPlayer: TGifPlayer;
    

    in the create of your form:

     FGifPlayer := TGifPlayer.Create(Self);
     FGifPlayer.Image := Image1;
     FGifPlayer.LoadFromFile('youfilename.gif');
     FGifPlayer.Play;
    

    That's it;

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