I searched everywhere and I couldn\'t figure out how to extract MFCC feature using TarsosDSP on Android. I know how to get FFT out of a file. Any help?
you can get the mfcc under the process event, i think that it is for each frame
int sampleRate = 16000;
int bufferSize = 512;
int bufferOverlap = 128;
new AndroidFFMPEGLocator(this);
final List<float[]>mfccList = new ArrayList<>(200);
InputStream inStream = new FileInputStream(audioFilePath);
AudioDispatcher dispatcher = new AudioDispatcher(new UniversalAudioInputStream(inStream, new TarsosDSPAudioFormat(sampleRate, bufferSize, 1, true, true)), bufferSize, bufferOverlap);
final MFCC mfcc = new MFCC(bufferSize, sampleRate, 20, 50, 300, 3000);
dispatcher.addAudioProcessor(mfcc);
dispatcher.addAudioProcessor(new AudioProcessor() {
@Override
public void processingFinished() {
}
@Override
public boolean process(AudioEvent audioEvent) {
mfccList.add( mfcc.getMFCC());
return true;
}
});
dispatcher.run();
See official github page
MFCC Test file
public class MFCCTest {
// private static int counter = 0;
@Test
public void MFCCForSineTest() throws UnsupportedAudioFileException{
int sampleRate = 44100;
int bufferSize = 1024;
int bufferOverlap = 128;
final float[] floatBuffer = TestUtilities.audioBufferSine();
final AudioDispatcher dispatcher = AudioDispatcherFactory.fromFloatArray(floatBuffer, sampleRate, bufferSize, bufferOverlap);
final MFCC mfcc = new MFCC(bufferSize, sampleRate, 40, 50, 300, 3000);
dispatcher.addAudioProcessor(mfcc);
dispatcher.addAudioProcessor(new AudioProcessor() {
@Override
public void processingFinished() {
}
@Override
public boolean process(AudioEvent audioEvent) {
return true;
}
});
dispatcher.run();
}
}
and TestUtilities audioBufferSine()
public class TestUtilities {
/**
* Constructs and returns a buffer of a two seconds long pure sine of 440Hz
* sampled at 44.1kHz.
*
* @return A buffer of a two seconds long pure sine (440Hz) sampled at
* 44.1kHz.
*/
public static float[] audioBufferSine() {
final double sampleRate = 44100.0;
final double f0 = 440.0;
final double amplitudeF0 = 0.5;
final double seconds = 4.0;
final float[] buffer = new float[(int) (seconds * sampleRate)];
for (int sample = 0; sample < buffer.length; sample++) {
final double time = sample / sampleRate;
buffer[sample] = (float) (amplitudeF0 * Math.sin(2 * Math.PI * f0 * time));
}
return buffer;
}