an important part of my project is to log in into remote server with ssh and do something with files on it:
Net::SSH.start(@host, @username, :password =>
I think it's enough to test that you're sending the correct commands to the ssh server. You're application presumably doesn't implement the server - so you have to trust that the server is correctly working and tested.
If you do implement the server then you'd need to test that, but as far as the SSH stuff goes, i'd do some mocking like this (RSpec 2 syntax):
describe "SSH Access" do
let (:ssh_connection) { mock("SSH Connection") }
before (:each) do
Net::SSH.stub(:start) { ssh_connection }
end
it "should send rename commands to the connection" do
ssh_connection.should_receive(:exec!).ordered.with("expected command")
ssh_connection.should_receive(:exec!).ordered.with("next expected command")
SSHAccessClass.rename_files!
end
end
Your suggested solution is similar to how I've done it before:
Log into the local machine. For convenience you could use 'localhost' or '127.0.0.1', but for a better simulation of network activity you might want to use the full hostname. On Mac OS and Linux you can grab the host easily by using:
`hostname`
or
require 'socket'
hostname = Socket.gethostname
which should be universal.
From there create or touch a file on the local machine after logging in, so you can test for the change with your test code.