How can I load a bitmapImage
from base64String
in windows 8
?
I tried this but I am not successful. It used to work on windows
To create an IRandomAccessStream object for the SetSource method, you need to use a DataWriter. Take a look to this code:
public async Task<BitmapImage> GetImage(string value)
{
if (value == null)
return null;
var buffer = System.Convert.FromBase64String(value);
using (InMemoryRandomAccessStream ms = new InMemoryRandomAccessStream())
{
using (DataWriter writer = new DataWriter(ms.GetOutputStreamAt(0)))
{
writer.WriteBytes(buffer);
await writer.StoreAsync();
}
var image = new BitmapImage();
image.SetSource(ms);
return image;
}
}
Here conversion methods for both System.Drawing.Bitmap and System.Windows.Media.BitmapSource.
Enjoy
Remark: Not tested on Win8 but there is not reason why it should not work.
string ToBase64(Bitmap bitmap)
{
if (bitmap == null)
throw new ArgumentNullException("bitmap");
using (var stream = new MemoryStream())
{
bitmap.Save(stream, ImageFormat.Png);
return Convert.ToBase64String(stream.ToArray());
}
}
string ToBase64(BitmapSource bitmapSource)
{
using (var stream = new MemoryStream())
{
var encoder = new PngBitmapEncoder();
encoder.Frames.Add(BitmapFrame.Create(bitmapSource));
encoder.Save(stream);
return Convert.ToBase64String(stream.ToArray());
}
}
Bitmap FromBase64(string value)
{
if (value == null)
throw new ArgumentNullException("value");
using (var stream = new MemoryStream(Convert.FromBase64String(value)))
{
return (Bitmap)Image.FromStream(stream);
}
}
BitmapSource BitmapSourceFromBase64(string value)
{
if (value == null)
throw new ArgumentNullException("value");
using (var stream = new MemoryStream(Convert.FromBase64String(value)))
{
var decoder = new PngBitmapDecoder(stream, BitmapCreateOptions.PreservePixelFormat, BitmapCacheOption.OnLoad);
BitmapSource result = decoder.Frames[0];
result.Freeze();
return result;
}
}