How to determine a video file's framerate with MediaCodec, MediaExtractor or MediaMetadataRetriever?

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南笙
南笙 2021-01-14 03:19

How to I extract the frame rate of a recorded video file? I know that there is MediaFormat.KEY_FRAME_RATE and that I can access MediaFormat objects through MediaExtractor. H

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  • 2021-01-14 03:55

    When using MediaExtractor, if your video track has a stable FPS, then you know for sure your MediaExtractor is advancing by the frame duration you are searching for.

    Before doing anything, just after having set up your MediaExtractor, you can do the following:

    mediaExtractor.Advance();
    var fps = 1000000f / (float) mediaExtractor.SampleTime;
    mediaExtractor.SeekTo(0, MediaExtractorSeekTo.None);
    

    Like I said, you can't take for grant that all your frames have the same duration. Frame presentation time are totally arbitrary, but I feel it's not common to not have a stable FPS.

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  • 2021-01-14 04:00

    It looks like there is no way to get framerate through any of official API functions. It might require some extra logic - count times between timestamps or to parse headers info. in general h.264 standard allows variable framerate, so frame times could differ from one to one. for example if can show some static picture for several seconds or so

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  • 2021-01-14 04:13

    You can use ffmpeg to get the frame rate of a video (https://www.ffmpeg.org) - subject to the comments that fadden and Marlon make on variable frames rates in the comments to the accepted answer.

    There are a number of ways to include ffmpeg in Android - the one I found the best compromise between complexity and functionality was to wrap the command line ffmpeg program in a Java JNI wrapper.

    There are a couple of issues to look out for, including an issue with invoking ffmpeg twice via the wrapper, so it is worth either using or studying existing Android wrapper solutions - e.g.:

    • http://writingminds.github.io/ffmpeg-android-java/

    From the documentation there:

    FFmpeg ffmpeg = FFmpeg.getInstance(context);
    try {
      // to execute "ffmpeg -version" command you just need to pass "-version"
      ffmpeg.execute(cmd, new ExecuteBinaryResponseHandler() {
    
        @Override
        public void onStart() {}
    
        @Override
        public void onProgress(String message) {}
    
        @Override
        public void onFailure(String message) {}
    
        @Override
        public void onSuccess(String message) {}
    
        @Override
        public void onFinish() {}
      });
    } catch (FFmpegCommandAlreadyRunningException e) {
      // Handle if FFmpeg is already running
    }
    

    An example of ffmpeg cmd to get the frame rate, replacing filename with the name of the file you want to check:

    cmd = "-i filename";
    

    Your code can then parse the output for the fps - see example output below:

    ffmpeg version 2.6.1 Copyright (c) 2000-2015 the FFmpeg developers
      built with llvm-gcc 4.2.1 (LLVM build 2336.11.00)
      configuration: --prefix=/Volumes/Ramdisk/sw --enable-gpl --enable-pthreads --enable-version3 --enable-libspeex --enable-libvpx --disable-decoder=libvpx --enable-libmp3lame --enable-libtheora --enable-libvorbis --enable-libx264 --enable-avfilter --enable-libopencore_amrwb --enable-libopencore_amrnb --enable-filters --enable-libgsm --enable-libvidstab --enable-libx265 --disable-doc --arch=x86_64 --enable-runtime-cpudetect
      libavutil      54. 20.100 / 54. 20.100
      libavcodec     56. 26.100 / 56. 26.100
      libavformat    56. 25.101 / 56. 25.101
      libavdevice    56.  4.100 / 56.  4.100
      libavfilter     5. 11.102 /  5. 11.102
      libswscale      3.  1.101 /  3.  1.101
      libswresample   1.  1.100 /  1.  1.100
      libpostproc    53.  3.100 / 53.  3.100
    Input #0, mov,mp4,m4a,3gp,3g2,mj2, from '/Users/BBB/Desktop/vid_bigbuckbunny.mp4':
      Metadata:
        major_brand     : mp42
        minor_version   : 1
        compatible_brands: mp42avc1
        creation_time   : 2010-02-09 01:55:39
      Duration: 00:01:00.10, start: 0.000000, bitrate: 733 kb/s
        Stream #0:0(eng): Audio: aac (LC) (mp4a / 0x6134706D), 22050 Hz, stereo, fltp, 65 kb/s (default)
        Metadata:
          creation_time   : 2010-02-09 01:55:39
          handler_name    : Apple Sound Media Handler
        Stream #0:1(eng): Video: h264 (Constrained Baseline) (avc1 / 0x31637661), yuv420p(tv, smpte170m/smpte170m/bt709), 640x360, 612 kb/s, 23.96 fps, 24 tbr, 600 tbn, 1200 tbc (default)
        Metadata:
          creation_time   : 2010-02-09 01:55:39
          handler_name    : Apple Video Media Handler
        Stream #0:2(eng): Data: none (rtp  / 0x20707472), 45 kb/s
        Metadata:
          creation_time   : 2010-02-09 01:55:39
          handler_name    : hint media handler
        Stream #0:3(eng): Data: none (rtp  / 0x20707472), 5 kb/s
        Metadata:
          creation_time   : 2010-02-09 01:55:39
          handler_name    : hint media handler
    

    Bear in mind that ffmpeg syntax and output format can change over time, so for the parsing in particular you need to allow for this, although looking for 'fps' in the output will probably generally work anyway.

    Also be aware that many video 'containers' (e.g. mp4, often referred to as the video file) may contain multiple video streams and the different streams may have different frame rates. This will be included in the output from ffmpeg so something else to check for when parsing the output.

    And finally, just a reminder again that the frame rate may not be constant for a video so use with this in mind.

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