Is there a feature in the Listview control to shift items up and down?
Not having worked with TListView very much (I mostly use database grids), I took your question as a chance to learn something. The following code is the result, it is more visually oriented that David's answer. It has some limitations: it will only move the first selected item, and while it moves the item, the display for vsIcon and vsSmallIcon is strange after the move.
procedure TForm1.btnDownClick(Sender: TObject);
var
Index: integer;
temp : TListItem;
begin
// use a button that cannot get focus, such as TSpeedButton
if ListView1.Focused then
if ListView1.SelCount>0 then
begin
Index := ListView1.Selected.Index;
if Index<ListView1.Items.Count then
begin
temp := ListView1.Items.Insert(Index+2);
temp.Assign(ListView1.Items.Item[Index]);
ListView1.Items.Delete(Index);
// fix display so moved item is selected/focused
ListView1.Selected := temp;
ListView1.ItemFocused := temp;
end;
end;
end;
procedure TForm1.btnUpClick(Sender: TObject);
var
Index: integer;
temp : TListItem;
begin
// use a button that cannot get focus, such as TSpeedButton
if ListView1.Focused then
if ListView1.SelCount>0 then
begin
Index := ListView1.Selected.Index;
if Index>0 then
begin
temp := ListView1.Items.Insert(Index-1);
temp.Assign(ListView1.Items.Item[Index+1]);
ListView1.Items.Delete(Index+1);
// fix display so moved item is selected/focused
ListView1.Selected := temp;
ListView1.ItemFocused := temp;
end;
end;
end;
You have two options:
My routine for doing the first of these options is like this:
procedure TBatchTaskList.MoveTasks(const Source: array of TListItem; Target: TListItem);
var
i, InsertIndex: Integer;
begin
Assert(IsMainThread);
BeginUpdate;
Try
//work out where to move them
if Assigned(Target) then begin
InsertIndex := FListItems.IndexOf(Target);
end else begin
InsertIndex := FListItems.Count;
end;
//create new items for each moved task
for i := 0 to high(Source) do begin
SetListItemValues(
FListItems.Insert(InsertIndex+i),
TBatchTask(Source[i].Data)
);
Source[i].Data := nil;//handover ownership to the new item
end;
//set selection and focus item to give feedback about the move
for i := 0 to high(Source) do begin
FListItems[InsertIndex+i].Selected := Source[i].Selected;
end;
FBatchList.ItemFocused := FListItems[InsertIndex];
//delete the duplicate source tasks
for i := 0 to high(Source) do begin
Source[i].Delete;
end;
Finally
EndUpdate;
End;
end;
The method SetListItemValues
is used to populate the columns of the list view.
This is a perfect example of why virtual controls are so great.