XCode does not build Unity3D Project: lib not found

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遥遥无期
遥遥无期 2021-01-13 06:07

I have Unity3D project and I built it for iOS. If I run it using XCode\'s simulator it works fine. But if I want to compile it for "iOS Device" or for a physical d

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  • 2021-01-13 06:27

    I've run into the same issue some time ago and it was fixed by replacing quotes under library search path:

    replace

    "$(SRCROOT)/Libraries"
    

    with

    $(SRCROOT)/Libraries
    

    more: http://answers.unity3d.com/questions/538363/error-when-i-updated-to-xcode-5-to-get-import-to-i.html

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