I have a DLL that I wrote in C# and I want to use it both with C# applications and applications written in unmanaged VC++. Is this possible?
Well, seems I have to bring up my unmanaged exports again. ;-)
Just answered a similar question 2 days ago. This totally works in C#, and it even creates a .lib & .exp file for your C# assembly to be consumed by C++:
internal class Sample
{
[DllExport("_export_test", CallingConvention.Cdecl)]
static int Test(int a)
{
return a + 1;
}
}
You can make the C# assembly visible to COM, and use it that way.
On your C# project properties, under the "Assembly Information" button, select "Make COM Visible".
There are numerous ways to access COM objects from Native C++, the easiest/best way depends on what your doing and how you're doing it.
There is more than just COM interop, the MSDN FAQ also lists lesser known methods:
2.2 How do I call .NET assembly from native Visual C++?
There are basically four methods to call .NET assembly from native VC++ code. Microsoft All-In-One Code Framework has working examples that demonstrate the methods.
Native VC++ module calls CLR Hosting APIs to host CLR, load and call the .NET assembly. (All-In-One Code Framework Sample Code: CppHostCLR)
If the .NET assembly can be exposed as a COM component, native VC++ module can call into the .NET assembly through .NET – COM interop. (All-In-One Code Framework Sample Code: CppCOMClient)
Reverse PInvoke: the managed code call native passing a delegate the native code can call back. (All-In-One Code Framework Sample Code: CSPInvokeDll)
If the module containing native VC++ code is allowed to enable CLR, the native VC++ code can call .NET assembly directly through the “It Just Works”, or “IJW”, mechanism. (All-In-One Code Framework Sample Code: CppCLIWrapLib)
To supplement other answers here, here's the MS support article which describes your scenario.
http://support.microsoft.com/kb/828736