Audio manipulation using node.js

后端 未结 2 389
悲&欢浪女
悲&欢浪女 2021-01-12 22:07

My team has been using the Web Audio API/Getusermedia in a product and we are going really well with our chrome and firefox users. But we still have a large base of users th

相关标签:
2条回答
  • 2021-01-12 22:54

    It could easily be done. Node is simply an IO engine designed for rapid response. If it needs to happen in real time then I imagine latency would be a usability-breaking issue due to networking restraints. If it doesn't, then I think it would be a great solution! :)

    Either way here are a couple related resources

    https://www.npmjs.org/package/webrtc.io <- latency optimization library intended for work with media streams

    http://wac.ircam.fr/ an upcoming conference (Jan 2015) dedicated to the types of problems you are dealing with.

    http://www.sitepoint.com/5-libraries-html5-audio-api/ A few web libraries for use with audio. #3 and #4 look like they are related to what you are trying to do

    0 讨论(0)
  • 2021-01-12 23:01

    You can try using this (is in development):

    Node Web Audio API

    https://github.com/sebpiq/node-web-audio-api

    Installation

    npm install web-audio-api
    

    Demo

    node test/manual-testing/AudioContext-sound-output.js
    
    0 讨论(0)
提交回复
热议问题