I\'m wondering if there is a good way export or share a file through SwiftUI. There doesn\'t seem to be a way to wrap a UIActivityViewController and present it directly. I\'
You can define this function anywhere (preferably in the global scope):
@discardableResult
func share(
items: [Any],
excludedActivityTypes: [UIActivity.ActivityType]? = nil
) -> Bool {
guard let source = UIApplication.shared.windows.last?.rootViewController else {
return false
}
let vc = UIActivityViewController(
activityItems: items,
applicationActivities: nil
)
vc.excludedActivityTypes = excludedActivityTypes
vc.popoverPresentationController?.sourceView = source.view
source.present(vc, animated: true)
return true
}
You can use this function in a button action, or anywhere else needed:
Button(action: {
share(items: ["This is some text"])
}) {
Text("Share")
}
EDIT: Removed all code and references to UIButton
.
Thanks to @Matteo_Pacini for his answer to this question for showing us this technique. As with his answer (and comment), (1) this is rough around the edges and (2) I'm not sure this is how Apple wants us to use UIViewControllerRepresentable
and I really hope they provide a better SwiftUI
("SwiftierUI"?) replacement in a future beta.
I put in a lot of work in UIKit
because I want this to look good on an iPad, where a sourceView
is needed for the popover. The real trick is to display a (SwiftUI) View
that gets the UIActivityViewController
in the view hierarchy and trigger present
from UIKit
.
My needs were to present a single image to share, so things are targeted in that direction. Let's say you have an image, stored as a @State
variable - in my example the image is called vermont.jpg and yes, things are hard-coded for that.
First, create a UIKit
class of type `UIViewController to present the share popover:
class ActivityViewController : UIViewController {
var uiImage:UIImage!
@objc func shareImage() {
let vc = UIActivityViewController(activityItems: [uiImage!], applicationActivities: [])
vc.excludedActivityTypes = [
UIActivity.ActivityType.postToWeibo,
UIActivity.ActivityType.assignToContact,
UIActivity.ActivityType.addToReadingList,
UIActivity.ActivityType.postToVimeo,
UIActivity.ActivityType.postToTencentWeibo
]
present(vc,
animated: true,
completion: nil)
vc.popoverPresentationController?.sourceView = self.view
}
}
The main things are;
UIViewController
to be able to present
things.var uiImage:UIImage!
to set the activityItems
.Next up, wrap this into a UIViewControllerRepresentable
:
struct SwiftUIActivityViewController : UIViewControllerRepresentable {
let activityViewController = ActivityViewController()
func makeUIViewController(context: Context) -> ActivityViewController {
activityViewController
}
func updateUIViewController(_ uiViewController: ActivityViewController, context: Context) {
//
}
func shareImage(uiImage: UIImage) {
activityViewController.uiImage = uiImage
activityViewController.shareImage()
}
}
The only two things of note are:
ActivityViewController
to return it up to ContentView
shareImage(uiImage:UIImage
) to call it.Finally, you have ContentView
:
struct ContentView : View {
let activityViewController = SwiftUIActivityViewController()
@State var uiImage = UIImage(named: "vermont.jpg")
var body: some View {
VStack {
Button(action: {
self.activityViewController.shareImage(uiImage: self.uiImage!)
}) {
ZStack {
Image(systemName:"square.and.arrow.up").renderingMode(.original).font(Font.title.weight(.regular))
activityViewController
}
}.frame(width: 60, height: 60).border(Color.black, width: 2, cornerRadius: 2)
Divider()
Image(uiImage: uiImage!)
}
}
}
Note that there's some hard-coding and (ugh) force-unwrapping of uiImage
, along with an unnecessary use of @State
. These are there because I plan to use `UIImagePickerController next to tie this all together.
The things of note here:
SwiftUIActivityViewController
, and using shareImage
as the Button action.UIViewControllerRepresentable
is really just considered a SwiftUI View
!Change the name of the image to one you have in your project, and this should work. You'll get a centered 60x60 button with the image below it.
We can call the UIActivityViewController directly from the View (SwiftUI) without using UIViewControllerRepresentable
.
import SwiftUI
enum Coordinator {
static func topViewController(_ viewController: UIViewController? = nil) -> UIViewController? {
let vc = viewController ?? UIApplication.shared.windows.first(where: { $0.isKeyWindow })?.rootViewController
if let navigationController = vc as? UINavigationController {
return topViewController(navigationController.topViewController)
} else if let tabBarController = vc as? UITabBarController {
return tabBarController.presentedViewController != nil ? topViewController(tabBarController.presentedViewController) : topViewController(tabBarController.selectedViewController)
} else if let presentedViewController = vc?.presentedViewController {
return topViewController(presentedViewController)
}
return vc
}
}
struct ActivityView: View {
var body: some View {
Button(action: {
self.shareApp()
}) {
Text("Share")
}
}
}
extension ActivityView {
func shareApp() {
let textToShare = "something..."
let activityViewController = UIActivityViewController(activityItems: [textToShare], applicationActivities: nil)
let viewController = Coordinator.topViewController()
activityViewController.popoverPresentationController?.sourceView = viewController?.view
viewController?.present(activityViewController, animated: true, completion: nil)
}
}
struct ActivityView_Previews: PreviewProvider {
static var previews: some View {
ActivityView()
}
}
And this is a preview:
Hoping to help someone!
Take a look at AlanQuatermain -s SwiftUIShareSheetDemo
In a nutshell it looks like this:
@State private var showShareSheet = false
@State public var sharedItems : [Any] = []
Button(action: {
self.sharedItems = [UIImage(systemName: "house")!]
self.showShareSheet = true
}) {
Text("Share")
}.sheet(isPresented: $showShareSheet) {
ShareSheet(activityItems: self.sharedItems)
}
struct ShareSheet: UIViewControllerRepresentable {
typealias Callback = (_ activityType: UIActivity.ActivityType?, _ completed: Bool, _ returnedItems: [Any]?, _ error: Error?) -> Void
let activityItems: [Any]
let applicationActivities: [UIActivity]? = nil
let excludedActivityTypes: [UIActivity.ActivityType]? = nil
let callback: Callback? = nil
func makeUIViewController(context: Context) -> UIActivityViewController {
let controller = UIActivityViewController(
activityItems: activityItems,
applicationActivities: applicationActivities)
controller.excludedActivityTypes = excludedActivityTypes
controller.completionWithItemsHandler = callback
return controller
}
func updateUIViewController(_ uiViewController: UIActivityViewController, context: Context) {
// nothing to do here
}
}
Most of the solutions here forget to populate the share sheet on the iPad.
So, if you intend to have an application not crashing on this device, you can use
this method where popoverController
is used and add your desired activityItems
as a parameter.
import SwiftUI
/// Share button to populate on any SwiftUI view.
///
struct ShareButton: View {
/// Your items you want to share to the world.
///
let itemsToShare = ["https://itunes.apple.com/app/id1234"]
var body: some View {
Button(action: { showShareSheet(with: itemsToShare) }) {
Image(systemName: "square.and.arrow.up")
.font(.title2)
.foregroundColor(.blue)
}
}
}
extension View {
/// Show the classic Apple share sheet on iPhone and iPad.
///
func showShareSheet(with activityItems: [Any]) {
guard let source = UIApplication.shared.windows.last?.rootViewController else {
return
}
let activityVC = UIActivityViewController(
activityItems: activityItems,
applicationActivities: nil)
if let popoverController = activityVC.popoverPresentationController {
popoverController.sourceView = source.view
popoverController.sourceRect = CGRect(x: source.view.bounds.midX,
y: source.view.bounds.midY,
width: .zero, height: .zero)
popoverController.permittedArrowDirections = []
}
source.present(activityVC, animated: true)
}
}