This doesn\'t work in Safari:
Here is a generic function I wrote to do just this:
/* Attempt to load the applet up to "X" times with a delay. If it succeeds, then execute the callback function. */
function WaitForAppletLoad(applet_id, attempts, delay, onSuccessCallback, onFailCallback) {
//Test
var to = typeof (document.getElementById(applet_id));
if (to == "function") {
onSuccessCallback(); //Go do it.
return true;
} else {
if (attempts == 0) {
onFailCallback();
return false;
} else {
//Put it back in the hopper.
setTimeout(function () {
WaitForAppletLoad(applet_id, --attempts, delay, onSuccessCallback, onFailCallback);
}, delay);
}
}
}
Call it like this:
WaitForAppletLoad("fileapplet", 10, 2000, function () {
document.getElementById("fileapplet").getDirectoriesObject("c:/");
}, function () {
alert("Sorry, unable to load the local file browser.");
});
I had a similar problem some time ago and adding MAYSCRIPT to the applet tag solved my problem.
Take a peek at this page: http://www.htmlcodetutorial.com/applets/_APPLET_MAYSCRIPT.html
Hope it helps!
I use a timer that resets and keeps checking a number of times before it gives up.
<script language="text/javascript" defer>
function performAppletCode(count) {
var applet = document.getElementById('MyApplet');
if (!applet.myMethod && count > 0) {
setTimeout( function() { performAppletCode( --count ); }, 2000 );
}
else if (applet.myMethod) {
// use the applet for something
}
else {
alert( 'applet failed to load' );
}
}
performAppletCode( 10 );
</script>
Note that this assumes that the applet will run in Safari. I've had some instances where an applet required Java 6 that simply hangs Safari even with code similar to the above. I chose to do browser detection on the server and redirect the user to an error page when the browser doesn't support the applet.