Since - (void)mapViewDidFinishLoadingMap:(MKMapView *)mapView
is not called when the tiles are loaded from cache, is there a way to know when all the tiles have
Here is some source code I wrote: https://github.com/jonathanlking/mapViewTest
Why don't you think about the problem like this;
When the map view will change, mapView:regionDidChangeAnimated:
will be called.
From there mapViewWillStartLoadingMap:
will be called.
Next mapViewDidFailLoadingMap:withError:
or mapViewDidFinishLoadingMap:
will be called if the tiles have been fetched from the server.
However if neither are called, you can assume the tiles are being loaded from the cache.
As mentioned, mapViewDidFinishLoadingMap
is sometimes not called at all, especially if the map tiles are already cached, and sometimes it is called multiple times.
I notice that when it is called multiple times at the last call all of the tiles are rendered. So I think you can get this to work if you set up a 2 second timer after the map starts changing. Disable interactions so that the map does not continue to change, and enable user interactions when the timer goes off.
If mapViewDidFinishLoadingMap
gets called reset the timer again for 2 seconds into the future. When the timer finally goes off, you should have a fully rendered map.
You will want to consider the other callbacks such as mapViewDidFailLoadingMap
. Also test this on a noisy connection, since 2 seconds may not be long enough if it takes a long time to fetch the tiles.
- (void)restartTimer
{
[self.finishLoadingTimer invalidate];
self.finishLoadingTimer = [NSTimer scheduledTimerWithTimeInterval:2.0
target:self
selector:@selector(mapLoadingIsFinished)
userInfo:nil
repeats:NO];
}
- (void)mapLoadingIsFinished
{
self.finishLoadingTimer = nil;
self.mapChanging = NO;
self.view.userInteractionEnabled = YES;
}
- (void)mapViewDidFinishLoadingMap:(MKMapView *)mapView
{
if (self.mapChanging) {
[self restartTimer];
}
}
- (void)startLookingForMapChange
{
assert(self.mapChanging == NO);
if (self.mapChanging == NO) {
self.mapChanging = YES;
assert(self.finishLoadingTimer == nil);
self.view.userInteractionEnabled = NO;
[self restartTimer];
}
}