Here\'s a custom function that allows stepping through decimal increments:
def my_range(start, stop, step):
i = start
while i < stop:
yiel
The difference in endpoints is because NumPy calculates the length up front instead of ad hoc, because it needs to preallocate the array. You can see this in the _calc_length helper. Instead of stopping when it hits the end argument, it stops when it hits the predetermined length.
Calculating the length up front doesn't save you from the problems of a non-integer step, and you'll frequently get the "wrong" endpoint anyway, for example, with numpy.arange(0.0, 2.1, 0.3):
In [46]: numpy.arange(0.0, 2.1, 0.3)
Out[46]: array([ 0. , 0.3, 0.6, 0.9, 1.2, 1.5, 1.8, 2.1])
It's much safer to use numpy.linspace, where instead of the step size, you say how many elements you want and whether you want to include the right endpoint.
It might look like NumPy has suffered no rounding error when calculating the elements, but that's just due to different display logic. NumPy is truncating the displayed precision more aggressively than float.__repr__
does. If you use tolist
to get an ordinary list of ordinary Python scalars (and thus the ordinary float
display logic), you can see that NumPy has also suffered rounding error:
In [47]: numpy.arange(0, 1, 0.1).tolist()
Out[47]:
[0.0,
0.1,
0.2,
0.30000000000000004,
0.4,
0.5,
0.6000000000000001,
0.7000000000000001,
0.8,
0.9]
It's suffered slightly different rounding error - for example, in .6 and .7 instead of .8 and .9 - because it also uses a different means of computing the elements, implemented in the fill function for the relevant dtype.
The fill
function implementation has the advantage that it uses start + i*step
instead of repeatedly adding the step, which avoids accumulating error on each addition. However, it has the disadvantage that (for no compelling reason I can see) it recomputes the step from the first two elements instead of taking the step as an argument, so it can lose a great deal of precision in the step up front.
While arange
does step through the range in a slightly different way, it still has the float representation issue:
In [1358]: np.arange(0,1,0.1)
Out[1358]: array([ 0. , 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9])
The print hides that; convert it to a list to see the gory details:
In [1359]: np.arange(0,1,0.1).tolist()
Out[1359]:
[0.0,
0.1,
0.2,
0.30000000000000004,
0.4,
0.5,
0.6000000000000001,
0.7000000000000001,
0.8,
0.9]
or with another iteration
In [1360]: [i for i in np.arange(0,1,0.1)] # e.g. list(np.arange(...))
Out[1360]:
[0.0,
0.10000000000000001,
0.20000000000000001,
0.30000000000000004,
0.40000000000000002,
0.5,
0.60000000000000009,
0.70000000000000007,
0.80000000000000004,
0.90000000000000002]
In this case each displayed item is a np.float64
, where as in the first each is float
.
Aside from the different representation of lists and arrays NumPys arange
works by multiplying instead of repeated adding. It's more like:
def my_range2(start, stop, step):
i = 0
while start+(i*step) < stop:
yield start+(i*step)
i += 1
Then the output is completely equal:
>>> np.arange(0, 1, 0.1).tolist() == list(my_range2(0, 1, 0.1))
True
With repeated addition you would "accumulate" floating point rounding errors. The multiplication is still affected by rounding but the error doesn't accumulate.
As pointed out in the comments it's not really what is happening. As far as I see it it's more like:
def my_range2(start, stop, step):
length = math.ceil((stop-start)/step)
# The next two lines are mostly so the function really behaves like NumPy does
# Remove them to get better accuracy...
next = start + step
step = next - start
for i in range(length):
yield start+(i*step)
But not sure if that's exactly right either because there's a lot more going on in NumPy.