I am calling a function when the window is resized like this:
window.addEventListener(\"resize\", calculateDimensions());
But I need a way
Use window.addEventListener("resize", calculateDimensions);
calculateDimensions()
means that you execute the function and then use that result as a callback function.
I like Jonas Wilms nifty little debounce function, however I think it would be nicer to pass the debounce time as a param.
// Debounce
function debounce(func, time){
var time = time || 100; // 100 by default if no param
var timer;
return function(event){
if(timer) clearTimeout(timer);
timer = setTimeout(func, time, event);
};
}
// Function with stuff to execute
function resizeContent() {
// Do loads of stuff once window has resized
console.log('resized');
}
// Eventlistener
window.addEventListener("resize", debounce( resizeContent, 150 ));
You could set a Timeout and reset it when resize is fired again. So the last timeout isnt canceled and the function is run:
function debounce(func){
var timer;
return function(event){
if(timer) clearTimeout(timer);
timer = setTimeout(func,100,event);
};
}
Usable like this:
window.addEventListener("resize",debounce(function(e){
alert("end of resizing");
}));