Should be a simple one.
When I pull image.getDrawable().getIntrinsicWidth()
I get a value larger than the source image width. It\'s X coordinate is retu
Have you tried to multiply height and width by density:
getResources().getDisplayMetrics().density
Is your drawable in ressources or download from the web? If it is downloaded, you have to give it the density:
DisplayMetrics metrics = new DisplayMetrics();
getContext().getWindowManager().getDefaultDisplay().getMetrics(metrics);
Resources r = new Resources(getContext().getAssets(), metrics, null);
BitmapDrawable bmd = new BitmapDrawable(r, bitmap);
Check if it is returning the value of it's displayed size, which is not it's actual size. For example, a 50x320px banner ad on a traditional 800x480 phone displays as 75x480.
Should be able to compare against density (or your eyes!) to see what it is doing.
This is probably going to be nothing to with the issue you're having, but just for kicks I'll suggest it to be sure anyway: Are you specifying android:minSdkVersion
in your manifest?
Only reason I mention this is because for a while I wasn't doing so in a project, and I learned that this screws the screen density up and caused all sorts of strange problems.
You said the drawable is from your /res
folder. Which folder is it in?
/res/drawable
/res/drawable-mdpi
/res/drawable-hdpi
etc..
And what is the density of the device you are testing on? Is it a Nexus S with general density of 240dpi? Because if your source drawable is located in the drawable-mdpi
folder and you are testing on a 240dpi device, then the Android system will automatically scale the drawable up by a factor of 1.5
so that the physical size will be consistent with the baseline device density at 160dpi.
When you call getIntrinsicWidth()
what is returned is the size the drawable wants to be after Android scales the drawable. You'll notice that 2880 = 1920 * 1.5
If you placed the drawable in /res/drawable
the Android system treats those drawables as meant for mdpi devices, thus the upscaling in your Nexus S. If this was meant for hdpi screens and you do not want this to upscale then try placing it in drawable-hdpi