I am struggling to find a good example on how to read and write data in my android app using GSON. Could someone please show me or point me to a good example? I am using thi
Simple Gson example:
public class Main {
public class Power {
private String name;
private Long damage;
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public Long getDamage() {
return damage;
}
public void setDamage(Long damage) {
this.damage = damage;
}
public Power() {
super();
}
public Power(String name, Long damage) {
super();
this.name = name;
this.damage = damage;
}
@Override
public String toString() {
return "Power [name=" + name + ", damage=" + damage + "]";
}
}
public class Warrior {
private String name;
private Power power;
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public Power getPower() {
return power;
}
public void setPower(Power power) {
this.power = power;
}
public Warrior() {
super();
}
public Warrior(String name, Power power) {
super();
this.name = name;
this.power = power;
}
@Override
public String toString() {
return "Warrior [name=" + name + ", power=" + power.toString() + "]";
}
}
public static void main(String[] args) {
Main m = new Main();
m.run();
}
private void run() {
Warrior jake = new Warrior("Jake the dog", new Power("Rubber hand", 123l));
String jsonJake = new Gson().toJson(jake);
System.out.println("Json:"+jsonJake);
Warrior returnToWarrior = new Gson().fromJson(jsonJake, Warrior.class);
System.out.println("Object:"+returnToWarrior.toString());
}
}
Anyways checkout the documentation.
And to persist something in your application you can start with something simple like ORMlite.
Hope this help! :]
UPDATE:
If you really want write the json in a file:
File myFile = new File("/sdcard/myjsonstuff.txt");
myFile.createNewFile();
FileOutputStream fOut = new FileOutputStream(myFile);
OutputStreamWriter myOutWriter =new OutputStreamWriter(fOut);
myOutWriter.append(myJsonString);
myOutWriter.close();
fOut.close();
And if you want to read:
File myFile = new File("/sdcard/myjsonstuff.txt");
FileInputStream fIn = new FileInputStream(myFile);
BufferedReader myReader = new BufferedReader(new InputStreamReader(fIn));
String aDataRow = "";
String aBuffer = ""; //Holds the text
while ((aDataRow = myReader.readLine()) != null)
{
aBuffer += aDataRow ;
}
myReader.close();
Also add: <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
to your manifest.
But, seriously is so much better use a ORM and store the records in the db. I don't know why you need save the json data in a file, but if I was you, I will use the ORM way.
Maybe in more recent version, but toJson accepts writer that directly writes to file.
ex.:
Vector v = new Vector(10.0f, 20.0f);
Gson gson = new GsonBuilder().create();
Writer writerJ = new FileWriter("keep.json");
gson.toJson(v,writerJ);
How to save your JSON into a file on internal storage:
String filename = "myfile.txt";
Vector v = new Vector(10.0f, 20.0f);
Gson gson = new Gson();
String s = gson.toJson(v);
FileOutputStream outputStream;
try {
outputStream = openFileOutput(filename, Context.MODE_PRIVATE);
outputStream.write(s.getBytes());
outputStream.close();
} catch (Exception e) {
e.printStackTrace();
}
How to read it back:
FileInputStream fis = context.openFileInput("myfile.txt", Context.MODE_PRIVATE);
InputStreamReader isr = new InputStreamReader(fis);
BufferedReader bufferedReader = new BufferedReader(isr);
StringBuilder sb = new StringBuilder();
String line;
while ((line = bufferedReader.readLine()) != null) {
sb.append(line);
}
String json = sb.toString();
Gson gson = new Gson();
Vector v = gson.fromJson(json, Vector.class);
Save your class in SharedPrefrences using
public static void saveYourClassInSharedPref(ClassToSave ClassToSave) {
try{
String json = "";
if(ClassToSave != null){
json = new Gson().toJson(ClassToSave);
}
SharedPref.save(KeysSharedPrefs.ClassToSave, json);
}catch (Exception ex){
ex.printStackTrace();
}
}
public static ClassToSave readYourClassFromSharedPref() {
ClassToSave ClassToSave;
try{
String json = SharedPref.read(KeysSharedPrefs.ClassToSave, "");
if(!json.isEmpty()){
ClassToSave = new Gson().fromJson(json, ClassToSave.class);
return ClassToSave;
}
}catch (Exception ex){
ex.printStackTrace();
}
return null;
}
where SharedPref.java
public class SharedPref {
public static String read(String valueKey, String valueDefault) {
SharedPreferences prefs = PreferenceManager
.getDefaultSharedPreferences(App.context);
return prefs.getString(valueKey, valueDefault);
}
public static void save(String valueKey, String value) {
SharedPreferences prefs = PreferenceManager
.getDefaultSharedPreferences(App.context);
SharedPreferences.Editor edit = prefs.edit();
edit.putString(valueKey, value);
edit.commit();
}
}
You can also do this entirely with streams and avoid an intermediate object:
Vector v;
// This should be reused, so private static final
Gson gson = new GsonBuilder().create();
// Read from file:
try (InputStream fileIn = context.openFileInput("myfile.txt", Context.MODE_PRIVATE);
BufferedInputStream bufferedIn = new BufferedInputStream(fileIn, 65536);
Reader reader = new InputStreamReader(bufferedIn, StandardCharsets.UTF_8)) {
gson.fromJson(reader, Vector.class);
}
v = new Vector(10.0f, 20.0f);
// Write to file
try (OutputStream fileOut = context.openFileOutput(filename, Context.MODE_PRIVATE);
OutputStream bufferedOut = new BufferedOutputStream(fileOut, 65536);
Writer writer = new OutputStreamWriter(bufferedOut)) {
gson.toJson(v, writer);
}
Choose buffer sizes appropriately. 64k is flash-friendly, but silly if you only have 1k of data. try-with-resources might also not be supported by some versions of Android.