I am using some unmanaged code that is returning pointers (IntPtr) to large image objects. I use the references but after I am finished with the images, I need to free that
Perhaps you could try creating a Bitmap
object from hBitmap
and then disposing it.
Bitmap bitmap = Bitmap.FromHBitmap(hBitmap);
bitmap.Dispose();
As everyone else is pointing out, It dpends on how it was allocated. However, if it really is a Win32 hbitmap, then you deallocate it with the Win32 "DeleteObject" function.
That would depend on how that memory was allocated. The Marshal class has methods for deallocating memory allocated through the common interop allocation patterns, like FreeCoTaskMem. If the unmanaged code uses a non Interop compatible way of allocating, then you cannot interop with it.
Updated
If I would venture a guess, the function #1 you invoke in twain_32.dll is the DS_ENTRY function in a TWAIN provider. The Twain specifications call out the memory resource management protocol:
Memory Management in TWAIN 2.0 and Higher
TWAIN requires Applications and Sources to manage each other’s memory. The chief problem is guaranteeing agreement on the API’s to use. TWAIN 2.0 introduces four new functions that are obtained from the Source Manager through DAT_ENTRYPOINT.
TW_HANDLE PASCAL DSM_MemAllocate (TW_UINT32)
PASCAL DSM_MemFree (TW_HANDLE)
TW_MEMREF PASCAL DSM_MemLock(TW_HANDLE)
void PASCAL DSM_MemUnlock(TW_HANDLE)
These functions correspond to the WIN32 Global Memory functions mentioned in previous versions of the TWAIN Specification:
GlobalAlloc
,GlobalFree
,GlobalLock
,GlobalUnlock
On MacOS/X these functions callNewPtrClear
andDisposePtr
. The lock and unlock functions are no-ops, but they still must be called. TWAIN 2.0 compliant Applications and Sources must use these calls on all platforms (Windows, MacOS/X and Linux). The Source Manager takes the responsibility to make sure that all components are using the same memory management API’s.
So to free resources you're supposed to call DSM_MemFree, which supposedly on Win32 platforms would be implemented through GlobalFree, or Marshal.FreeHGlobal.
Since this is mostly speculation on my part, you better validate with the specs of the specific TWAIN implementation you use.
You need to use the specific memory allocator mechanism that was used to allocate the memory in the first place.
So, if you were using COM and the IMalloc interface to allocate the memory, then you have to pass the IntPtr back to the Free method on that implementation in order to free the memory allocated.
If you are indeed using the COM allocator that is returned by a call to CoGetMalloc, then you can call the static FreeCoTaskMem method on the Marshal class.
The Marshal
class also has a method for freeing memory that is allocated through a call to LocalAlloc called FreeHGlobal.
However, and this is a common case, if the memory was allocated by the new operator in C++, or a call to malloc in C, then you have to expose a function in unmanaged code through interop which will free the memory appropriately.
In the case of C++, you would expose a function that takes a pointer and simply calls delete on that pointer. In the case of malloc
, you would create a function that takes a pointer, and calls free on that pointer.
In specific regards to your question, it would seem that DsImageTransfer
is a vendor-specific API (one that doesn't have much discoverability on the web either, I'm afraid), so more information is needed about that specific API function and how it allocates memory. Just knowing the handle type (an HBITMAP in this case) doesn't give any indication as to how it's allocated. It can be allocated with all the mechanisms mentioned above.
Assuming it is creating the HBITMAP
using GDI Object api functions (specifically, the CreateBitmap function), then you could use the DeleteObject function to release the handle (as per the documentation page for the GDI Object API functions).
Please show your unmanaged code. There are different ways to allocate memory in unmanaged land, and you must use the correct corresponding means of deallocating. You will probably end up implementing a Finalizer and IDisposable, and implementing the Dispose pattern as described here: http://www.codeproject.com/KB/cs/idisposable.aspx
It depends. Do you have any documentation (or source code) for the native functions you are calling?
Native code doesn't have a single deallocation function. This is one of the great advantages of the CLR.
If I was a betting man, I'd go for GlobalFree. But it's not going to be much fun trying various APIs until your code stops crashing.