I have a program that does some networking using Winsock, and one of our requirements right now is to port over our program to Linux. The only thing stopping us from doing t
Without seeing code, it's tough to say how easy it is. But you should be able to replace winsock calls to analogs in sys/sockets.h.
It will depend if you use any windows specific networking functionality or if you're just using mostly the mostly BSD compatible API.
So, if you're using overlapped I/O and I/O completion ports and other advanced parts of the Winsock API then things will be very difficult to port and if you're just using the BSD compatible stuff then it should be easy to write a thin translation layer or even just have the winsock startup and shutdown stuff inside a windows specific ifdef...
This may help: http://tangentsoft.net/wskfaq/articles/bsd-compatibility.html
Based on that list of functions, things should more or less just work. Add #if _WIN32
around the calls to WSAStartup
and WSACleanup
(the linux equivalent is to not do anything, the sockets library is initialized automatically).
You also might need some OS-dependent code when setting socket options, some of them are the same, some aren't, and the types might be different.
The only calls that make porting difficult are the WSA* calls.
WSAStartup() -> nop WSACleanup() -> nop
Socket/setsockopt -> socket/setsockopt
Under *nix, sockets are blocking by default and it's not necessary or possible to use that weird setsockopt call to fiddle with it.
ioctlsocket -> ioctl
Under *nix we don't like asynchronous sockets much and prefer to use the select() system call.
---- Rest of this answer seems only to apply to Win95 compatible winsock ----
Unfortunately as the original socket() in Winsock was broken in some cases, you probably used WSASocket() and so have to convert those calls.