I recently was bitten by the fact that ios_base::width
and/or the setw
manipulator have to be reset with every item written to the stream.
The decisions of which manipulators should affect only the next operation seem to be based on logical and empirical observations about what tends to factor common functional needs better, and hence be easier for the programmer to write and get right.
The following points strike me as relevant:
some_stream << x
should just work right most of the timesetfill()
is not relevant unless there's a pending setw()
, so won't adversely affect the some_stream << x
statement topping our list
hex
and oct
are persistent, but their use is typically in a block of code that either pops the prior state or (nasty but easier) sets it back to decimalThe point leading from this that answers your question...
setw()
were presistent, it would need to be reset between each streaming statement to prevent unwanted fill...The way i see it is : You can always do something like below if you want it to be applied uniformly.
int width =2;
while(whatever)
{
mystream << std::setw(width) << myval;
}
but if it was sticky as you mention:
mystream.width(2);
while(whatever)
{
mystream << myval;
}
and if i wanted a different width every line I have to keep setting width.
So essentially both approaches are almost the same, and i would like or dislike them depending on what i am doing now.