I am trying to create an app for the Mac OS X that will convert an image type to an icns file. I\'m wondering how I can get started on doing so. Any suggestions would be nic
Save the NSImage which contains the icon as a TIFF file (use NSData* tiff = [image TIFFRepresentation];
to create a NSData with the TIFF file, and then just use [tiff writeToFile:tiffFile atomically:YES];
to save it in some folder), then use NSTask to convert the TIFF file to an ICNS file using tiff2icns
.
tiff2icns /Users/Me/Desktop/pic.tiff /Users/Me/Desktop/pic.icns
Now, an example of the complete code (image is a NSImage file the icon, and iconFile is an NSString with the final location of the icns):
NSString* tiffFile = [NSString stringWithFormat:@"%@.tiff",iconFile];
NSData* tiff = [image TIFFRepresentation];
[tiff writeToFile:tiffFile atomically:YES];
NSTask *task = [[NSTask alloc] init];
[task setLaunchPath:@"/usr/bin/tiff2icns"];
[task setArguments:[NSArray arrayWithObjects:tiffFile, iconFile, nil]];
[task launch];
[task waitUntilExit];
[[NSFileManager defaultManager] removeItemAtPath:tiffFile error: NULL];
And that's it.
1 Create a folder named icon.iconset
.
2 Add one or more of the following images to the folder:
icon_16x16.png
icon_16x16@2x.png
icon_32x32.png
icon_32x32@2x.png
icon_128x128.png
icon_128x128@2x.png
icon_256x256.png
icon_256x256@2x.png
icon_512x512.png
icon_512x512@2x.png
3 Run this command and icon.icns
will be created.
iconutil -c icns icon.iconset
http://developer.apple.com/library/mac/#documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/Optimizing/Optimizing.html#//apple_ref/doc/uid/TP40012302-CH7-SW2
Use CGImageSource APIs (e.g., CGImageSourceCreateWithURL
, CGImageSourceCreateImageAtIndex
) to load each image into a CGImageRef
. Then use CGImageDestination APIs (e.g., CGImageDestinationCreateWithURL
, CGImageDestinationAddImage
, CGImageDestinationFinalize
) to combine however many images you have into one icon file. The 3rd parameter of CGImageDestinationCreateWithURL
would be kUTTypeAppleICNS
.