How to do c# collision detection?

后端 未结 4 936
难免孤独
难免孤独 2021-01-06 18:08

Are there any predefined methods in c# which allow for collision detection?

I am new to c# and am trying to get collision detection of two ellipses are there any pre

相关标签:
4条回答
  • 2021-01-06 18:15

    Would something like the following work?

    var ellipse1Geom = ellipse1.RenderedGeometry;
    var ellipse2Geom = ellipse2.RenderedGeometry;
    var detail = ellipse1Geom.FillContainsWithDetail(ellipse2Geom);
    if(detail != IntersectionDetail.Empty)
    {
        // We have an intersection or one contained inside the other
    }
    

    The Geometry.FillContainsWithDetail(Geometry) method is defined as

    Returns a value that describes the intersection between the current geometry and the specified geometry.

    0 讨论(0)
  • 2021-01-06 18:25

    Provided that your Ellipses are always circles (i.e. their Width and Height properties are set to the same value) and they always have the Canvas.Left and Canvas.Top properties set, the following helper method checks for a collision:

    public static bool CheckCollision(Ellipse e1, Ellipse e2)
    {
        var r1 = e1.ActualWidth / 2;
        var x1 = Canvas.GetLeft(e1) + r1;
        var y1 = Canvas.GetTop(e1) + r1;
        var r2 = e2.ActualWidth / 2;
        var x2 = Canvas.GetLeft(e2) + r2;
        var y2 = Canvas.GetTop(e2) + r2;
        var d = new Vector(x2 - x1, y2 - y1);
        return d.Length <= r1 + r2;
    }
    
    0 讨论(0)
  • 2021-01-06 18:37

    I have tested this, it worked, at least for me

    enter image description here

    var x1 = Canvas.GetLeft(e1);
    var y1 = Canvas.GetTop(e1);
    Rect r1 = new Rect(x1, y1, e1.ActualWidth, e1.ActualHeight);
    
    
    var x2 = Canvas.GetLeft(e2);
    var y2 = Canvas.GetTop(e2);
    Rect r2 = new Rect(x2, y2, e2.ActualWidth, e2.ActualHeight);
    
    if (r1.IntersectsWith(r2))
        MessageBox.Show("Intersected!");
    else
        MessageBox.Show("Non-Intersected!");
    
    0 讨论(0)
  • 2021-01-06 18:38

    I think you should definitely give a look at the XNA framework, it has loads of method to do collision detection.

    Check out this other link on how to implement it manually in c# it might be helpful.

    0 讨论(0)
提交回复
热议问题