I have a multi-homed machine and need to answer this question:
Given an IP address of the remote machine, which local interface is appropriate to use for communicati
I didn't know about this, so just had a look in the Visual Studio Object browser, and it looks like you can do this from the System.Net.Sockets
namespace.
In that namespace is a Socket
class which contains a method IOControl
. One of the overloads for this method takes an IOControlCode
(enum in the same namespace) which contains an entry for `RoutingInterfaceQuery'.
I'll try and put some code together as an example now.
Someone was nice enough to writez the code, see https://searchcode.com/codesearch/view/7464800/
private static IPEndPoint QueryRoutingInterface(
Socket socket,
IPEndPoint remoteEndPoint)
{
SocketAddress address = remoteEndPoint.Serialize();
byte[] remoteAddrBytes = new byte[address.Size];
for (int i = 0; i < address.Size; i++) {
remoteAddrBytes[i] = address[i];
}
byte[] outBytes = new byte[remoteAddrBytes.Length];
socket.IOControl(
IOControlCode.RoutingInterfaceQuery,
remoteAddrBytes,
outBytes);
for (int i = 0; i < address.Size; i++) {
address[i] = outBytes[i];
}
EndPoint ep = remoteEndPoint.Create(address);
return (IPEndPoint)ep;
}
which is used like (example!):
IPAddress remoteIp = IPAddress.Parse("192.168.1.55");
IpEndPoint remoteEndPoint = new IPEndPoint(remoteIp, 0);
Socket socket = new Socket(
AddressFamily.InterNetwork,
SocketType.Dgram,
ProtocolType.Udp);
IPEndPoint localEndPoint = QueryRoutingInterface(socket, remoteEndPoint );
Console.WriteLine("Local EndPoint is: {0}", localEndPoint);
Please note that although one is specifying an IpEndPoint
with a Port, the port is irrelevant. Also, the returned IpEndPoint.Port
is always 0
.