Plotting linear inequalities in Mathematica

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谎友^
谎友^ 2021-01-06 10:17

I have linear systems of inequalities in 3 variables and I\'d like to plot these regions. Ideally, I\'d like something that looks like objects in PolyhedronData. I tried Reg

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  • A triplet chosen from your set of inequalities will generally determine a point obtained by solving the corresponding triplet of equations. I believe that you want the convex hull of this set of points. You can generate this like so.

    cons = randomCons;  (* Your function *)
    eqs = Apply[Equal, List @@@ Subsets[cons, {3}], {2}];
    sols = Flatten[{x, y, z} /. Table[Solve[eq, {x, y, z}], {eq, eqs}], 1];
    pts = Select[sols, And @@ (NumericQ /@ #) &];
    ComputationalGeometry`Methods`ConvexHull3D[pts]
    

    Of course, some triplets might actually be underdetermined and lead to lines or evan a whole plane. Thus the code will issue a complaint in those cases.

    This appeared to work in the few random cases that I tried but, as Yaro points out, it doesn't work in all. The following picture will illustrate exactly why:

    {p0, p1, p2, 
       p3} = {{1, 0, 0, 0, 0, 0, 0, 0}, {1, 1/2, -(1/2), 0, -(1/2), 0, 
        0, -(1/2)}, {1, 0, 1/2, 1/2, 0, 0, -(1/2), 1/2}, {1, -(1/2), 1/2, 
        0, -(1/2), 0, 0, -(1/2)}};
    hadamard = KroneckerProduct @@ Table[{{1, 1}, {1, -1}}, {3}];
    invHad = Inverse[hadamard];
    vs = Range[8];
    m = mm /@ vs;
    section = 
      Thread[m -> 
        p0 + {x, y, z}.Orthogonalize[{p1 - p0, p2 - p0, p3 - p0}]];
    cons = And @@ Thread[invHad.m >= 0 /. section];
    eqs = Apply[Equal, List @@@ Subsets[cons, {3}], {2}];
    sols = Flatten[{x, y, z} /. Table[Solve[eq, {x, y, z}], {eq, eqs}], 
        1]; // Quiet
    pts = Select[sols, And @@ (NumericQ /@ #) &];
    ptPic = Graphics3D[{PointSize[Large], Point[pts]}];
    regionPic = 
      RegionPlot3D[cons, {x, -2, 2}, {y, -2, 2}, {z, -2, 2}, 
       PlotPoints -> 40];
    Show[{regionPic, ptPic}]
    

    Thus, there are points that are ultimately cut off by the plane defined by some other constraint. Here's one (I'm sure terribly inefficient) way to find the ones you want.

    regionPts = regionPic[[1, 1]];
    nf = Nearest[regionPts];
    trimmedPts = Select[pts, Norm[# - nf[#][[1]]] < 0.2 &];
    trimmedPtPic = Graphics3D[{PointSize[Large], Point[trimmedPts]}];
    Show[{regionPic, trimmedPtPic}]
    

    Thus, you could use the convex hull of trimmedPts. This ultimately depends on the result of RegionPlot and you might need to ramp of the value of PlotPoints to make it more reliable.

    Googling about a bit reveals the concept of a feasibility region in linear programming. This seems to be exactly what you're after.

    Mark

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  • 2021-01-06 10:47

    Seeing all the previous answers; what is wrong with using the build-in function RegionPlot3D, e.g.

    RegionPlot3D[  2*y+3*z <= 5 &&  x+y+2*z <= 4 && x+2*y+3*z <= 7 &&
                   x >= 0 && y >= 0 && z >= 0,
                 {x, 0, 4}, {y, 0, 5/2}, {z, 0, 5/3} ]
    
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  • 2021-01-06 10:49

    Here is a small program that seems to do what you want:

    rstatic = randomCons;                    (* Call your function *)
    randeq = rstatic /. x_ >= y_ -> x == y;  (* make a set of plane equations 
                                                replacing the inequalities by == *)
    
    eqset = Subsets[randeq, {3}];            (* Make all possible subsets of 3 planes *)
    
                                             (* Now find the vertex candidates
                                                Solving the sets of three equations *)
    vertexcandidates =      
        Flatten[Table[Solve[eqset[[i]]], {i, Length[eqset]}], 1];
    
                                             (* Now select those candidates 
                                                satisfying all the original equations *)          
    vertex = Union[Select[vertexcandidates, rstatic /. # &]];
    
                                             (* Now use an UNDOCUMENTED Mathematica
                                                function to plot the surface *)
    
    gr1 = ComputationalGeometry`Methods`ConvexHull3D[{x, y, z} /. vertex];
                                             (* Your plot follows *)
    gr2 = RegionPlot3D[rstatic,
            {x, -3, 3}, {y, -3, 3}, {z, -3, 3},
             PerformanceGoal -> "Quality", PlotPoints -> 50]
    
    Show[gr1,gr2]   (*Show both Graphs superposed *)
    

    The result is:

    alt text

    Downside: the undocumented function is not perfect. When the face is not a triangle, it will show a triangulation:

    alt text

    Edit

    There is an option to get rid of the foul triangulation

     ComputationalGeometry`Methods`ConvexHull3D[{x, y, z} /. vertex,
                                    Graphics`Mesh`FlatFaces -> False]
    

    does the magic. Sample:

    alt text

    Edit 2

    As I mentioned in a comment, here are two sets of degenerate vertex generated by your randomCons

     {{x -> Sqrt[3/5]}, 
      {x -> -Sqrt[(5/3)] + Sqrt[2/3] y}, 
      {x -> -Sqrt[(5/3)], y -> 0}, 
      {y -> -Sqrt[(2/5)], x -> Sqrt[3/5]}, 
      {y -> 4 Sqrt[2/5],  x -> Sqrt[3/5]}
     }
    

    and

    {{x -> -Sqrt[(5/3)] + (2 z)/Sqrt[11]}, 
     {x -> Sqrt[3/5], z -> 0}, 
     {x -> -Sqrt[(5/3)], z -> 0}, 
     {x -> -(13/Sqrt[15]), z -> -4 Sqrt[11/15]}, 
     {x -> -(1/Sqrt[15]),  z -> 2 Sqrt[11/15]}, 
     {x -> 17/(3 Sqrt[15]), z -> -((4 Sqrt[11/15])/3)}
    }
    

    Still trying to see how to cope gently with those ...

    Edit 3

    This code is not general enough for the full problem, but eliminates the cylinder degenerancy problem for your sample data generator. I used the fact that the pathogenic cases are always cylinders with their axis paralell to one of the coordinate axis, and then used RegionPlot3D to plot them. I'm not sure if this will be useful for your general case :(.

    For[i = 1, i <= 160, i++,
     rstatic = randomCons;
     r[i] = rstatic;
     s1 = Reduce[r[i], {x, y, z}] /. {x -> var1, y -> var2, z -> var3};
     s2 = Union[StringCases[ToString[FullForm[s1]], "var" ~~ DigitCharacter]];
    
     If [Dimensions@s2 == {3},
    
      (randeq = rstatic /. x_ >= y_ -> x == y;
       eqset = Subsets[randeq, {3}];
       vertexcandidates = Flatten[Table[Solve[eqset[[i]]], {i, Length[eqset]}], 1];
       vertex = Union[Select[vertexcandidates, rstatic /. # &]];
       a[i] = ComputationalGeometry`Methods`ConvexHull3D[{x, y, z} /. vertex, 
                Graphics`Mesh`FlatFaces -> False, Axes -> False, PlotLabel -> i])
      ,
    
       a[i] = RegionPlot3D[s1, {var1, -2, 2}, {var2, -2, 2}, {var3, -2, 2},
                 Axes -> False, PerformanceGoal -> "Quality", PlotPoints -> 50, 
                 PlotLabel -> i, PlotStyle -> Directive[Yellow, Opacity[0.5]], 
                 Mesh -> None]
      ];
     ]
    
    GraphicsGrid[Table[{a[i], a[i + 1], a[i + 2]}, {i, 1, 160, 4}]]
    

    Here you can find an image of the generated output, the degenerated cases (all cylinders) are in transparent yellow

    HTH!

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