Drawing a squircle shape on canvas (Android)

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南笙 2021-01-06 03:15

Here is what I\'m using to draw a circle shape on to the canvas (and then an icon bitmap on it):

private static Bitmap makeIcon(int radius, int color, Bitmap         


        
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  • 2021-01-06 03:32
        @Override
        protected void onDraw(Canvas canvas) {
            super.onDraw(canvas);
            Path squirclePath = getSquirclePaath(150, 250, 400);
            canvas.drawPath(squirclePath, mPaint);
        }
    
        private static Path getSquirclePaath(int left, int top, int radius){
            //Formula: (|x|)^3 + (|y|)^3 = radius^3
            final double radiusToPow = radius * radius * radius;
    
            Path path = new Path();
            path.moveTo(-radius, 0);
            for (int x = -radius ; x <= radius ; x++)
                path.lineTo(x, ((float) Math.cbrt(radiusToPow - Math.abs(x * x * x))));
            for (int x = radius ; x >= -radius ; x--)
                path.lineTo(x, ((float) -Math.cbrt(radiusToPow - Math.abs(x * x * x))));
            path.close();
    
            Matrix matrix = new Matrix();
            matrix.postTranslate(left + radius, top + radius);
            path.transform(matrix);
    
            return path;
        }
    

    Hope this helps, here is a preview:

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  • 2021-01-06 03:34

    The other way is to use a BitmapShader.

    Note: both mask and image must be equal size, so you have to resize your images.

    Note2: this code is developed for Launcher icons and has poor Adaptive Icons adaptation yet.

    baseIconSize is a «destination» size.

    fun Drawable.toBitmap(width: Int, height: Int, config: Bitmap.Config): Bitmap {
        val bitmap = Bitmap.createBitmap(width, height, config)
        val canvas = Canvas(bitmap)
    
        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
            if (this is AdaptiveIconDrawable) {
                background.setBounds(0, 0, width, height)
                background.draw(canvas)
    
                foreground.setBounds(0, 0, width, height)
                foreground.draw(canvas)
            } else {
                setBounds(0, 0, width, height)
    
                draw(canvas)
            }
        } else {
            setBounds(0, 0, width, height)
    
            draw(canvas)
        }
    
        return bitmap
    }
    
            val maskBitmap = requireNotNull(context.getDrawable(R.drawable.mask_squircle))
                .toBitmap(
                    width = baseIconSize,
                    height = baseIconSize,
                    config = Bitmap.Config.ALPHA_8
                )
    
            val iconBitmap = Bitmap.createBitmap(
                baseIconSize,
                baseIconSize,
                Bitmap.Config.ARGB_8888
            )
    
            val originalBitmap = if (bitmap.width == baseIconSize && bitmap.height == baseIconSize) {
                bitmap
            } else {
                bitmap.scale(baseIconSize, baseIconSize)
            }
    
            iconShapePaint.shader = BitmapShader(
                originalBitmap,
                Shader.TileMode.REPEAT,
                Shader.TileMode.REPEAT
            )
    
            val canvas = Canvas(iconBitmap)
            canvas.drawBitmap(maskBitmap, 0f, 0f, iconShapePaint)
    
            originalBitmap.recycle()
    
            return iconBitmap
    

    Before:

    After:

    Mask:

    <vector xmlns:android="http://schemas.android.com/apk/res/android"
        android:width="1024dp"
        android:height="1024dp"
        android:viewportWidth="1024"
        android:viewportHeight="1024">
      <path
          android:pathData="M512,1024C736.36,1024 861.08,1024 942.54,942.54C1024,861.08 1024,736.36 1024,512C1024,287.64 1024,162.92 942.54,81.46C861.08,0 736.36,0 512,0C287.64,0 162.92,0 81.46,81.46C0,162.92 0,287.64 0,512C0,736.36 0,861.08 81.46,942.54C162.92,1024 287.64,1024 512,1024Z"
          android:strokeWidth="1"
          android:fillColor="#000000"
          android:fillType="evenOdd"
          android:strokeColor="#00000000"/>
    </vector>
    
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