I\'ve been looking around and found formula: a = (a + b) - (b = a)
it is supposed to swap two variables (or objects in some cases). However I tested it with C++
C++ code is completely broken because of undefined behavior. (read and write b
in one sequence point).
I'm not sure what the rules are in PHP, but in C++, the order of individual sub-expressions isn't strictly defined, or as the technical term is, it is "unspecified" - in other words, the compiler is allowed to calculate b = a
before or after it does a + b
. As long as it does a + b
and b = a
before the subtraction. The use of "unspecified" behaviour allows the compiler to produce more efficient code in some cases, or simply that it's possible to build a compiler for some architectures.
It also means that if you have an expression that "recalculates" a value within the expression itself, and also using it elsewhere in the expression, you get unedefined behaviour (UB for short). UB means just that, the behaviour is not defined - almost anything could happen, including what you are seeing and many other alternatives (e.g. the compiler is allowed to produce 42 as a result as well, even if logic says the answer wouldn't be 42 in this case [it's the wrong question for that!]).
I would also suggest that if you want to swap two values, in PHP:
$t = $a;
$a = $b;
$b = $t;
and in C++:
#include <algorithm>
std::swap(a, b);
or if you insist on writing your own:
int t = a;
a = b;
b = t;
Trying to be clever and perform it "without temporary variable" is almost certainly going to make it slower than the use of a temporary - certainly in a compile language like C++ - in a interpreted language like PHP, creating a new variable may add a bit of extra overhead, but it's unlikely to be that big, compared to the extra effort in the logic required.
For PHP:
$a = 10;
$b = 20;
$a = ($a + $b) - ($b = $a);
//executes like thus
$a = (30) - ($b = $a);
$a = (30) - ($b = $a = 10); //new $a still not computed, using older $a
$a = (30) - (10);
$a = 20;
//then, $a=20 and $b = 10
This is totally related to Operator Precedence, this might be same in C or might not, it depends on precedence if unexpected behavior not occur.