I am trying to find out why the code below does not seem to work. It does not give an error - it simply doesn\'t scale. It actually does seem to work if I change it as to my
Here is an example of how to animate in two different directions on a ScaleTransform, when you have a transform group. The path string shows which part is being animated. Also, because Canvas is freezable, you have to RegisterName
. (I don't know what this means, but it is required)
var storyBoard = new Storyboard();
var group = new TransformGroup();
var scale = new ScaleTransform(Zoom, Zoom);
group.Children.Add(scale);
group.Children.Add(new TranslateTransform(_translateX,_translateY));
MainCanvas.RenderTransform = group;
RegisterName("MainCanvas",MainCanvas);
var growAnimation = new DoubleAnimation();
growAnimation.Duration = TimeSpan.FromMilliseconds(1000);
growAnimation.From = _oldZoom;
growAnimation.To = Zoom;
storyBoard.Children.Add(growAnimation);
var growAnimation2 = new DoubleAnimation();
growAnimation2.Duration = TimeSpan.FromMilliseconds(1000);
growAnimation2.From = _oldZoom;
growAnimation2.To = Zoom;
storyBoard.Children.Add(growAnimation2);
string thePath = "(0).(1)[0].(2)"; // Not used - just to show the syntax
Storyboard.SetTargetProperty(growAnimation, new PropertyPath("RenderTransform.Children[0].ScaleX"));
Storyboard.SetTargetProperty(growAnimation2, new PropertyPath("RenderTransform.Children[0].ScaleY"));
Storyboard.SetTargetName(growAnimation, "MainCanvas");
Storyboard.SetTargetName(growAnimation2,"MainCanvas");
storyBoard.Begin(this);
I was able to get it to work by tweaking your first code sample like so:
public static void StartMouseEnterAnimation(Button button) {
Storyboard storyboard = new Storyboard();
ScaleTransform scale = new ScaleTransform(1.0, 1.0);
button.RenderTransformOrigin = new Point(0.5, 0.5);
button.RenderTransform = scale;
DoubleAnimation growAnimation = new DoubleAnimation();
growAnimation.Duration = TimeSpan.FromMilliseconds(300);
growAnimation.From = 1;
growAnimation.To = 1.8;
storyboard.Children.Add(growAnimation);
Storyboard.SetTargetProperty(growAnimation, new PropertyPath("RenderTransform.ScaleX"));
Storyboard.SetTarget(growAnimation, button);
storyboard.Begin();
}
Instead of new PropertyPath(ScaleTransform.ScaleXProperty))
, I used new PropertyPath("RenderTransform.ScaleX"))
, and I set the target of the storyboard to the button (not the scaleTransform itself).
Hope that helps!