As a learning exercise I\'m writing myself a simple extension / plugin / macro framework using IronPython - I\'ve gotten the basics working but I\'d like to add some basic d
A few more links have started to make this a lot clearer - there are 2 ways of adding debugger support that I've seen:
The first is to use the fact that IronPython emits IL and debug it using standard techniques used for debugging .Net apps. There is a series of blog posts on this approach by Harry Pierson here about the development of ipydbg - a python debugger that uses this approach.
Because of this limitation the Microsoft.Scripting.Debugging library was produced instead which is far more suited to for applications which run IronPython "embedded" (i.e. in the same process).
There is an introduction to it here and a more extensive blog post on how it used here - essentially it consists of a callback function which is executed every time anything "interesting" happens (every time we enter a function, every time we return from a function and every time a line is executed). Execution of the script is blocked while the callback function is running, which allows you to "break" the script.
I've decided to take the second approach - i'll update this post as I find more information that might be helpful to other trying to do this.
I am no expert in IronPython, but I have some experience in debugging managed applications using WinDbg. I looked briefly at how IronPython applications look in the debugger. Due to the dynamic nature of Python a lot of code is emitted at runtime. This makes debugging an IronPython application somewhat more complicated than say a C# application because you have an additional layer of code generation so to speak.
Harry Pierson who used to be heavily involved in the development of the Iron-languages has a series of blog post on writing an IronPython debugger, that has a lot of details.