I am trying to calculate the pixel width of Excel columns, as described in this post, using the official formula from the OpenXML specification. However, in order to apply t
Measuring text widths can be a nighmare.. I dont know why they made it so confusing..
Heres the most accurate way Ive got to measure the length of text :
protected int _MeasureDisplayStringWidth ( Graphics graphics, string text, Font font )
{
if ( text == "" )
return 0;
StringFormat format = new StringFormat ( StringFormat.GenericDefault );
RectangleF rect = new RectangleF ( 0, 0, 1000, 1000 );
CharacterRange[] ranges = { new CharacterRange ( 0, text.Length ) };
Region[] regions = new Region[1];
format.SetMeasurableCharacterRanges ( ranges );
format.FormatFlags = StringFormatFlags.MeasureTrailingSpaces;
regions = graphics.MeasureCharacterRanges ( text, font, rect, format );
rect = regions[0].GetBounds ( graphics );
return (int)( rect.Right );
}
MeasureText adds padding, the amount is fairly unpredictable although it roughly scales linearly with the font size. The trick is to subtract two measurements to get rid of the padding. This code generated very happy numbers:
float size = 5;
for (int ix = 0; ix < 10; ++ix) {
var font = new Font("Calibri", size, FontStyle.Regular);
string txt = new string('0', 100);
SizeF sz1 = TextRenderer.MeasureText("00", font) - TextRenderer.MeasureText("0", font);
Console.WriteLine("{0} {1:N3}", size, sz1.Width);
size += 2;
}
Output:
5 4.000
7 5.000
9 6.000
11 7.000
13 9.000
15 10.000
17 12.000
19 13.000
21 14.000
23 16.000
That gets you the 7 pixels you're looking for. Beware that you'll have to accommodate TrueType hinting, it can adjust the shape of the digit so that its main stems fall on pixel boundaries. Add at least one pixel.
TextRenderer is not always accurate the way you would expect:
From MSDN: http://msdn.microsoft.com/en-us/library/8wafk2kt.aspx
For example, the default behavior of the TextRenderer is to add padding to the bounding rectangle of the drawn text to accommodate overhanging glyphs
Do you have a Graphics
object or a Control object? If you are using these you can get accurate restults the way you would expect.
Take a look at http://msdn.microsoft.com/en-us/library/6xe5hazb(VS.80).aspx
First let me say that the code I'm about to show looks like a horrible hack and I'm not presenting it as a solution. Rather, I'm hoping it reveals a little more about the behavior of MeasureText that might lead you to your final solution.
I made a slight alteration to your code. I'm measuring the length of two underscore characters. Then, in the body of the for loop I'm measuring the desired character with underscores on either side and subtracting the length of the two underscore characters alone. For the test scenario I am getting a result of 7. The main purpose of this was to determine whether MeasureText is accounting for padding on a character-by-character basis or padding at the beginning/ending of the string. It seems that it is the latter. Perhaps this, combined with some of the other input you've received, will lead you to a more elegant solution.
var font = new Font("Calibri", 11.0f, FontStyle.Regular);
int underscoreWidth = TextRenderer.MeasureText("__", font).Width;
for (var i = 0; i < 10; i++)
{
int charWidth = TextRenderer.MeasureText(String.Concat("_", i.ToString(), "_"), font).Width - underscoreWidth;
Debug.WriteLine(charWidth);
}
I am not 100% sure it is what you exactly need.
But you may want to have a look at this Microsoft page: