I\'m struggling with a easy problem. I want to download an image from web using this code:
WebRequest requestPic = WebRequest.Create(@\"http://something.com/
That can be done using the C++ REST SDK in Windows Store Apps. It's explained by HTTP Client Tutorial.
You will need to read the response stream into a buffer then write the data to a StorageFile. THe following code shows an example:
var fStream = responsePic.GetResponseStream();
var file = await ApplicationData.Current.LocalFolder.CreateFileAsync("testfile.txt");
using (var ostream = await file.OpenStreamForWriteAsync())
{
int count = 0;
do
{
var buffer = new byte[1024];
count = fStream.Read(buffer, 0, 1024);
await ostream.WriteAsync(buffer, 0, count);
}
while (fStream.CanRead && count > 0);
}
I have found the following solution, which works and is not too complicated.
public async static Task<StorageFile> SaveAsync(
Uri fileUri,
StorageFolder folder,
string fileName)
{
var file = await folder.CreateFileAsync(fileName, CreationCollisionOption.ReplaceExisting);
var downloader = new BackgroundDownloader();
var download = downloader.CreateDownload(
fileUri,
file);
var res = await download.StartAsync();
return file;
}