Await alternative in .NET 4.0?

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生来不讨喜
生来不讨喜 2021-01-04 18:32

What would be the best alternative for the await keyword in .NET 4.0 ? I have a method which needs to return a value after an asynchronous operation. I noticed the wait() me

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  • 2021-01-04 18:44

    I think your basic options are

    • Using Task and .ContinueWith()
    • Using the Async CTP and async / await
    • Using Reactive Extensions

    The easiest way is probably to install the Async CTP. As far as I know the license allows comercial usage. It patches the compiler and comes with a 150kb dll that you can include into your project.

    You can use Task and .ContinueWith(). But that means, that you have to take some effort with exeption handling and flow control.

    Tasks are a functional construct. That's why ContinueWith() does not mix well with imperative constructs like for loops or try-catch blocks. Therefore async and await got introduced, so that the compiler can help us out.

    If you can't have that support of the compiler (i.e. you use .Net 4.0), your best bet is to use the TAP together with a functional framework. Reactive Extensions is a very good framework to treat asynchronous methods.

    Just google for "reactive extensions tasks" to get started.

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  • 2021-01-04 19:00

    You could implement a behaviour like await with the yield coroutines, i'm using this in non-4.5 code. You need a YieldInstruction class which is retrieved from the method which should run async:

    public abstract class YieldInstruction
    {
        public abstract Boolean IsFinished();
    }
    

    Then you need some implementations of the YieldInstruction ( a.e. TaskCoroutine which handles a task ) and use it this way ( Pseudo code ):

    public IEnumerator<YieldInstruction> DoAsync()
    {
        HttpClient client = ....;
        String result;
        yield return new TaskCoroutine(() => { result = client.DownloadAsync(); });
        // Process result here
    }
    

    Now you need a scheduler which handles the execution of the instructions.

    for (Coroutine item in coroutines)  
    {  
        if (item.CurrentInstruction.IsFinished())  
        {
             // Move to the next instruction and check if coroutine has been finished 
             if (item.MoveNext()) Remove(item);
        }
    }
    

    When developing WPF or WinForms applications you are also able to avoid any Invoke calls if you are updating the coroutines at the right time. You also might be able to extend the idea to make your life even easier. Sample:

    public IEnumerator<YieldInstruction> DoAsync()
    {
        HttpClient client = ....;
        client.DownloadAsync(..);
    
        String result;
        while (client.IsDownloading)
        {
            // Update the progress bar
            progressBar.Value = client.Progress;
            // Wait one update
            yield return YieldInstruction.WaitOneUpdate;
        }
        // Process result here
    }
    
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